Skip to content

Latest commit

 

History

History
400 lines (328 loc) · 26.2 KB

README.md

File metadata and controls

400 lines (328 loc) · 26.2 KB

3D Gaussian Splatting Papers

📢 改版公告 / Update Notice

由于论文数量激增,页面变得过长。为方便查阅,我们将2024年6月之前的论文暂时📁 归档(后续进一步整理),并把最新论文调整为按时间倒序排列。

Due to the rapid increase in the number of papers, the page has become too long. To facilitate the review, we have temporarily 📁 archived papers before Jan 2024 (which will be further organized) and rearranged latest papers in reverse chronological order.

更新日志 发现错误 提交修改

📚 会议期刊:

📂 归档论文: [Before 2024/06/01] (285 篇)


[S0] A Survey on 3D Gaussian Splatting

  • 🧑‍🔬 作者:Guikun Chen, Wenguan Wang
  • 🏫 单位:Zhejiang University
  • 🔗 链接:[中英摘要] [arXiv:2401.03890]
  • 📝 说明:🔥 首篇综述

[S1] 3D Gaussian as a New Vision Era: A Survey

  • 🧑‍🔬 作者:Ben Fei, Jingyi Xu, Rui Zhang, Qingyuan Zhou, Weidong Yang, Ying He
  • 🏫 单位:Fudan University ⟐ Nanyang Technological University
  • 🔗 链接:[中英摘要] [arXiv:2402.07181]
  • 📝 说明:👍 相对比较全面,推荐精读

[S2] Recent Advances in 3D Gaussian Splatting

  • 🧑‍🔬 作者:Tong Wu, Yu-Jie Yuan, Ling-Xiao Zhang, Jie Yang, Yan-Pei Cao, Ling-Qi Yan, Lin Gao
  • 🏫 单位:Chinese Academy of Sciences ⟐ VAST ⟐ University of California
  • 🔗 链接:[中英摘要] [arXiv:2403.11134]
  • 📝 说明:🔥 第三篇综述,涵盖了更多最新进展

[S3] Gaussian Splatting: 3D Reconstruction and Novel View Synthesis, a Review

  • 🧑‍🔬 作者:Anurag Dalal, Daniel Hagen, Kjell G. Robbersmyr, Kristian Muri Knausgård
  • 🏫 单位:University of Agder
  • 🔗 链接:[中英摘要] [arXiv:2405.03417]
  • 📝 说明:🔥 第四篇综述

[1] GeoLRM: Geometry-Aware Large Reconstruction Model for High-Quality 3D Gaussian Generation

  • 🧑‍🔬 作者:Chubin Zhang, Hongliang Song, Yi Wei, Yu Chen, Jiwen Lu, Yansong Tang
  • 🏫 单位:Tsinghua University ⟐ Alibaba Group
  • 🔗 链接:[中英摘要] [arXiv:2406.15333] [Code]
  • 📝 说明

[2] Gaussian Splatting to Real World Flight Navigation Transfer with Liquid Networks

  • 🧑‍🔬 作者:Alex Quach, Makram Chahine, Alexander Amini, Ramin Hasani, Daniela Rus
  • 🏫 单位:MIT
  • 🔗 链接:[中英摘要] [arXiv:2406.15149] [Code]
  • 📝 说明

[3] E2GS: Event Enhanced Gaussian Splatting

  • 🧑‍🔬 作者:Hiroyuki Deguchi, Mana Masuda, Takuya Nakabayashi, Hideo Saito
  • 🏫 单位:Keio University
  • 🔗 链接:[中英摘要] [arXiv:2406.14978] [Code]
  • 📝 说明

[4] Gaussian-Informed Continuum for Physical Property Identification and Simulation

  • 🧑‍🔬 作者:Junhao Cai, Yuji Yang, Weihao Yuan, Yisheng He, Zilong Dong, Liefeng Bo, Hui Cheng, Qifeng Chen
  • 🏫 单位:The Hong Kong University of Science and Technology ⟐ Sun Yat-sen University ⟐ Alibaba Group
  • 🔗 链接:[中英摘要] [arXiv:2406.14927] [Code]
  • 📝 说明

[5] Splatter a Video: Video Gaussian Representation for Versatile Processing

  • 🧑‍🔬 作者:Yang-Tian Sun, Yi-Hua Huang, Lin Ma, Xiaoyang Lyu, Yan-Pei Cao, Xiaojuan Qi
  • 🏫 单位:The University of Hong Kong ⟐ VAST
  • 🔗 链接:[中英摘要] [arXiv:2406.13870] [Code]
  • 📝 说明

[6] Sampling 3D Gaussian Scenes in Seconds with Latent Diffusion Models

  • 🧑‍🔬 作者:Paul Henderson, Melonie de Almeida, Daniela Ivanova, Titas Anciukevičius
  • 🏫 单位:University of Glasgow ⟐ University of Edinburgh
  • 🔗 链接:[中英摘要] [arXiv:2406.13099] [Code]
  • 📝 说明

[7] HumanSplat: Generalizable Single-Image Human Gaussian Splatting with Structure Priors

  • 🧑‍🔬 作者:Panwang Pan, Zhuo Su, Chenguo Lin, Zhen Fan, Yongjie Zhang, Zeming Li, Tingting Shen, Yadong Mu, Yebin Liu
  • 🏫 单位:ByteDance ⟐ Peking University ⟐ Xiamen University ⟐ Tsinghua University
  • 🔗 链接:[中英摘要] [arXiv:2406.12459] [Code]
  • 📝 说明

[8] RetinaGS: Scalable Training for Dense Scene Rendering with Billion-Scale 3D Gaussians

  • 🧑‍🔬 作者:Bingling Li, Shengyi Chen, Luchao Wang, Kaimin He, Sijie Yan, Yuanjun Xiong
  • 🏫 单位:MThreads AI
  • 🔗 链接:[中英摘要] [arXiv:2406.11836] [Code]
  • 📝 说明

[9] Effective Rank Analysis and Regularization for Enhanced 3D Gaussian Splatting

  • 🧑‍🔬 作者:Junha Hyung, Susung Hong, Sungwon Hwang, Jaeseong Lee, Jaegul Choo, Jin-Hwa Kim
  • 🏫 单位:KAIST ⟐ NAVER AI Lab ⟐ SNU AIIS ⟐ Korea University
  • 🔗 链接:[中英摘要] [arXiv:2406.11672] [Code]
  • 📝 说明

[10] Physically Embodied Gaussian Splatting: A Realtime Correctable World Model for Robotics

  • 🧑‍🔬 作者:Jad Abou-Chakra, Krishan Rana, Feras Dayoub, Niko Sünderhauf
  • 🏫 单位:Queensland University of Technology ⟐ University of Adelaide
  • 🔗 链接:[中英摘要] [arXiv:2406.10788] [Code]
  • 📝 说明

[11] Wild-GS: Real-Time Novel View Synthesis from Unconstrained Photo Collections

  • 🧑‍🔬 作者:Jiacong Xu, Yiqun Mei, Vishal M. Patel
  • 🏫 单位:Johns Hopkins University
  • 🔗 链接:[中英摘要] [arXiv:2406.10373] [Code]
  • 📝 说明

[12] L4GM: Large 4D Gaussian Reconstruction Model

  • 🧑‍🔬 作者:Jiawei Ren, Kevin Xie, Ashkan Mirzaei, Hanxue Liang, Xiaohui Zeng, Karsten Kreis, Ziwei Liu, Antonio Torralba, Sanja Fidler, Seung Wook Kim, Huan Ling
  • 🏫 单位:NVIDIA ⟐ University of Toronto ⟐ University of Cambridge ⟐ MIT ⟐ Nanyang Technological University
  • 🔗 链接:[中英摘要] [arXiv:2406.10324] [Code]
  • 📝 说明

[13] PUP 3D-GS: Principled Uncertainty Pruning for 3D Gaussian Splatting

  • 🧑‍🔬 作者:Alex Hanson, Allen Tu, Vasu Singla, Mayuka Jayawardhana, Matthias Zwicker, Tom Goldstein
  • 🏫 单位:University of Maryland, College Park
  • 🔗 链接:[中英摘要] [arXiv:2406.10219] [Code]
  • 📝 说明

[14] GaussianSR: 3D Gaussian Super-Resolution with 2D Diffusion Priors

  • 🧑‍🔬 作者:Xiqian Yu, Hanxin Zhu, Tianyu He, Zhibo Chen
  • 🏫 单位:University of Science and Technology of China ⟐ Microsoft Research Asia
  • 🔗 链接:[中英摘要] [arXiv:2406.10111] [Code]
  • 📝 说明

[15] GradeADreamer: Enhanced Text-to-3D Generation Using Gaussian Splatting and Multi-View Diffusion

[16] Unified Gaussian Primitives for Scene Representation and Rendering

  • 🧑‍🔬 作者:Yang Zhou, Songyin Wu, Ling-Qi Yan
  • 🏫 单位:University of California, Santa Barbara, USA
  • 🔗 链接:[中英摘要] [arXiv:2406.09733] [Code]
  • 📝 说明

[17] Modeling Ambient Scene Dynamics for Free-view Synthesis

  • 🧑‍🔬 作者:Meng-Li Shih, Jia-Bin Huang, Changil Kim, Rajvi Shah, Johannes Kopf, Chen Gao
  • 🏫 单位:University of Washington ⟐ University of Maryland ⟐ Meta
  • 🔗 链接:[中英摘要] [arXiv:2406.09395] [Code]
  • 📝 说明

[18] WonderWorld: Interactive 3D Scene Generation from a Single Image

  • 🧑‍🔬 作者:Hong-Xing Yu, Haoyi Duan, Charles Herrmann, William T. Freeman, Jiajun Wu
  • 🏫 单位:Stanford University ⟐ MIT
  • 🔗 链接:[中英摘要] [arXiv:2406.09394] [Code]
  • 📝 说明

[19] GGHead: Fast and Generalizable 3D Gaussian Heads

  • 🧑‍🔬 作者:Tobias Kirschstein, Simon Giebenhain, Jiapeng Tang, Markos Georgopoulos, Matthias Nießner
  • 🏫 单位:Technical University of Munich
  • 🔗 链接:[中英摘要] [arXiv:2406.09377] [Code]
  • 📝 说明

[20] Gaussian-Forest: Hierarchical-Hybrid 3D Gaussian Splatting for Compressed Scene Modeling

  • 🧑‍🔬 作者:Fengyi Zhang, Tianjun Zhang, Lin Zhang, Helen Huang, Yadan Luo
  • 🏫 单位:Tongji University ⟐ University of Queensland
  • 🔗 链接:[中英摘要] [arXiv:2406.08759] [Code]
  • 📝 说明

[21] ICE-G: Image Conditional Editing of 3D Gaussian Splats

  • 🧑‍🔬 作者:Vishnu Jaganathan, Hannah Hanyun Huang, Muhammad Zubair Irshad, Varun Jampani, Amit Raj, Zsolt Kira
  • 🏫 单位:Georgia Institute of Technology ⟐ Toyota Research Institute ⟐ Stability AI ⟐ Google Research
  • 🔗 链接:[中英摘要] [arXiv:2406.08488] [Code]
  • 📝 说明

[22] Human 3Diffusion: Realistic Avatar Creation via Explicit 3D Consistent Diffusion Models

  • 🧑‍🔬 作者:Yuxuan Xue, Xianghui Xie, Riccardo Marin, Gerard Pons-Moll
  • 🏫 单位:University of Tübingen ⟐ Tübingen AI Center ⟐ Max Planck Institute for Informatics, Saarland Informatics Campus
  • 🔗 链接:[中英摘要] [arXiv:2406.08475] [Code]
  • 📝 说明

[23] From Chaos to Clarity: 3DGS in the Dark

  • 🧑‍🔬 作者:Zhihao Li, Yufei Wang, Alex Kot, Bihan Wen
  • 🏫 单位:Department of EEE ⟐ Nanyang Technology University, Singapor
  • 🔗 链接:[中英摘要] [arXiv:2406.08300] [Code]
  • 📝 说明

[24] Trim 3D Gaussian Splatting for Accurate Geometry Representation

  • 🧑‍🔬 作者:Lue Fan, Yuxue Yang, Minxing Li, Hongsheng Li, Zhaoxiang Zhang
  • 🏫 单位:CASIA ⟐ MMLab,CUHK ⟐ Shanghai AILab
  • 🔗 链接:[中英摘要] [arXiv:2406.07499] [Code]
  • 📝 说明

[25] Cinematic Gaussians: Real-Time HDR Radiance Fields with Depth of Field

  • 🧑‍🔬 作者:Chao Wang, Krzysztof Wolski, Bernhard Kerbl, Ana Serrano, Mojtaba Bemana, Hans-Peter Seidel, Karol Myszkowski, Thomas Leimkühler
  • 🏫 单位:Max-Planck-Institut für Informatik, Germany ⟐ Universidad de Zaragoza, I3A, Spain ⟐ Technische Universität Wien, Austria ⟐ Carnegie Mellon University, USA
  • 🔗 链接:[中英摘要] [arXiv:2406.07329] [Code]
  • 📝 说明

[26] GaussianCity: Generative Gaussian Splatting for Unbounded 3D City Generation

  • 🧑‍🔬 作者:Haozhe Xie, Zhaoxi Chen, Fangzhou Hong, Ziwei Liu
  • 🏫 单位:Nanyang Technological University
  • 🔗 链接:[中英摘要] [arXiv:2406.06526] [Code]
  • 📝 说明

[27] PGSR: Planar-based Gaussian Splatting for Efficient and High-Fidelity Surface Reconstruction

  • 🧑‍🔬 作者:Danpeng Chen, Hai Li, Weicai Ye, Yifan Wang, Weijian Xie, Shangjin Zhai, Nan Wang, Haomin Liu, Hujun Bao, Guofeng Zhang
  • 🏫 单位:Zhejiang University ⟐ SenseTime Research ⟐ Shanghai AI Laboratory
  • 🔗 链接:[中英摘要] [arXiv:2406.06521] [Code]
  • 📝 说明

[28] MVGamba: Unify 3D Content Generation as State Space Sequence Modeling

  • 🧑‍🔬 作者:Xuanyu Yi, Zike Wu, Qiuhong Shen, Qingshan Xu, Pan Zhou, Joo-Hwee Lim, Shuicheng Yan, Xinchao Wang, Hanwang Zhang
  • 🏫 单位:Nanyang Technological University ⟐ National University of Singapore ⟐ University of British Columbia ⟐ Singapore Management University ⟐ Institute for Infocomm Research ⟐ Skywork AI
  • 🔗 链接:[中英摘要] [arXiv:2406.06367] [Code]
  • 📝 说明

[29] Lighting Every Darkness with 3DGS: Fast Training and Real-Time Rendering for HDR View Synthesis

  • 🧑‍🔬 作者:Xin Jin, Pengyi Jiao, Zheng-Peng Duan, Xingchao Yang, Chun-Le Guo, Bo Ren, Chongyi Li
  • 🏫 单位:Nankai University ⟐ MEGVII Technology
  • 🔗 链接:[中英摘要] [arXiv:2406.06216] [Code]
  • 📝 说明

[30] Generalizable Human Gaussians from Single-View Image

  • 🧑‍🔬 作者:Jinnan Chen, Chen Li, Jianfeng Zhang, Hanlin Chen, Buzhen Huang, Gim Hee Lee
  • 🏫 单位:National University of Singapore ⟐ Bytedance
  • 🔗 链接:[中英摘要] [arXiv:2406.06050] [Code]
  • 📝 说明

[31] InfoGaussian: Structure-Aware Dynamic Gaussians through Lightweight Information Shaping

  • 🧑‍🔬 作者:Yunchao Zhang, Guandao Yang, Leonidas Guibas, Yanchao Yang
  • 🏫 单位:The University of Hong Kong ⟐ Stanford University
  • 🔗 链接:[中英摘要] [arXiv:2406.05897] [Code]
  • 📝 说明

[32] RefGaussian: Disentangling Reflections from 3D Gaussian Splatting for Realistic Rendering

  • 🧑‍🔬 作者:Rui Zhang, Tianyue Luo, Weidong Yang, Ben Fei, Jingyi Xu, Qingyuan Zhou, Keyi Liu, Ying He
  • 🏫 单位:Fudan University ⟐ Nanyang Technological University
  • 🔗 链接:[中英摘要] [arXiv:2406.05852] [Code]
  • 📝 说明

[33] VCR-GauS: View Consistent Depth-Normal Regularizer for Gaussian Surface Reconstruction

  • 🧑‍🔬 作者:Hanlin Chen, Fangyin Wei, Chen Li, Tianxin Huang, Yunsong Wang, Gim Hee Lee
  • 🏫 单位:National University of Singapore ⟐ Princeton University
  • 🔗 链接:[中英摘要] [arXiv:2406.05774] [Code]
  • 📝 说明

[34] Flash3D: Feed-Forward Generalisable 3D Scene Reconstruction from a Single Image

  • 🧑‍🔬 作者:Stanislaw Szymanowicz, Eldar Insafutdinov, Chuanxia Zheng, Dylan Campbell, João F. Henriques, Christian Rupprecht, Andrea Vedaldi
  • 🏫 单位:VGG, University of Oxford ⟐ Australian National University
  • 🔗 链接:[中英摘要] [arXiv:2406.04343] [Code]
  • 📝 说明

[35] Physics3D: Learning Physical Properties of 3D Gaussians via Video Diffusion

  • 🧑‍🔬 作者:Fangfu Liu, Hanyang Wang, Shunyu Yao, Shengjun Zhang, Jie Zhou, Yueqi Duan
  • 🏫 单位:Tsinghua University ⟐ Stanford University
  • 🔗 链接:[中英摘要] [arXiv:2406.04338] [Code]
  • 📝 说明

[36] Localized Gaussian Point Management

  • 🧑‍🔬 作者:Haosen Yang, Chenhao Zhang, Wenqing Wang, Marco Volino, Adrian Hilton, Li Zhang, Xiatian Zhu
  • 🏫 单位:University of Surrey ⟐ Fudan University
  • 🔗 链接:[中英摘要] [arXiv:2406.04251] [Code]
  • 📝 说明

[37] Gaussian Representation for Deformable Image Registration

  • 🧑‍🔬 作者:Jihe Li, Fabian Zhang, Xia Li, Tianhao Zhang, Ye Zhang, Joachim Buhmann
  • 🏫 单位:Peking University ⟐ ETH Zurich ⟐ Tsinghua University ⟐ Paul Scherrer Institut
  • 🔗 链接:[中英摘要] [arXiv:2406.03394] [Code]
  • 📝 说明

[38] Dynamic 3D Gaussian Fields for Urban Areas

  • 🧑‍🔬 作者:Tobias Fischer, Jonas Kulhanek, Samuel Rota Bulò, Lorenzo Porzi, Marc Pollefeys, Peter Kontschieder
  • 🏫 单位:ETH Zürich ⟐ Meta Reality Labs ⟐ CTU Prague
  • 🔗 链接:[中英摘要] [arXiv:2406.03175] [Code]
  • 📝 说明

[39] Event3DGS: Event-based 3D Gaussian Splatting for Fast Egomotion

  • 🧑‍🔬 作者:Tianyi Xiong, Jiayi Wu, Botao He, Cornelia Fermuller, Yiannis Aloimonos, Heng Huang, Christopher A. Metzler
  • 🏫 单位:University of Maryland, College Park
  • 🔗 链接:[中英摘要] [arXiv:2406.02972] [Code]
  • 📝 说明

[40] Adversarial Generation of Hierarchical Gaussians for 3D Generative Model

  • 🧑‍🔬 作者:Sangeek Hyun, Jae-Pil Heo
  • 🏫 单位:Sungkyunkwan University
  • 🔗 链接:[中英摘要] [arXiv:2406.02968] [Code]
  • 📝 说明

[41] 3D-HGS: 3D Half-Gaussian Splatting

  • 🧑‍🔬 作者:Haolin Li, Jinyang Liu, Mario Sznaier, Octavia Camps
  • 🏫 单位:Northeastern University
  • 🔗 链接:[中英摘要] [arXiv:2406.02720] [Code]
  • 📝 说明

[42] Enhancing Temporal Consistency in Video Editing by Reconstructing Videos with 3D Gaussian Splatting

  • 🧑‍🔬 作者:Inkyu Shin, Qihang Yu, Xiaohui Shen, In So Kweon, Kuk-Jin Yoon, Liang-Chieh Chen
  • 🏫 单位:KAIST ⟐ ByteDance
  • 🔗 链接:[中英摘要] [arXiv:2406.02541] [Code]
  • 📝 说明

[43] SatSplatYOLO: 3D Gaussian Splatting-based Virtual Object Detection Ensembles for Satellite Feature Recognition

  • 🧑‍🔬 作者:Van Minh Nguyen, Emma Sandidge, Trupti Mahendrakar, Ryan T. White
  • 🏫 单位:NEural TransmissionS (NETS) Lab Florida Institute of Technology
  • 🔗 链接:[中英摘要] [arXiv:2406.02533] [Code]
  • 📝 说明

[44] DDGS-CT: Direction-Disentangled Gaussian Splatting for Realistic Volume Rendering

  • 🧑‍🔬 作者:Zhongpai Gao, Benjamin Planche, Meng Zheng, Xiao Chen, Terrence Chen, Ziyan Wu
  • 🏫 单位:United Imaging Intelligence, Boston, MA
  • 🔗 链接:[中英摘要] [arXiv:2406.02518] [Code]
  • 📝 说明

[45] WE-GS: An In-the-wild Efficient 3D Gaussian Representation for Unconstrained Photo Collections

  • 🧑‍🔬 作者:Yuze Wang, Junyi Wang, Yue Qi
  • 🏫 单位:Beihang University
  • 🔗 链接:[中英摘要] [arXiv:2406.02407] [Code]
  • 📝 说明

[46] Query-based Semantic Gaussian Field for Scene Representation in Reinforcement Learning

  • 🧑‍🔬 作者:Jiaxu Wang, Ziyi Zhang, Qiang Zhang, Jia Li, Jingkai Sun, Mingyuan Sun, Junhao He, Renjing Xu
  • 🏫 单位:HKUST (GZ) ⟐ HKU ⟐ NEU
  • 🔗 链接:[中英摘要] [arXiv:2406.02370] [Code]
  • 📝 说明

[47] OpenGaussian: Towards Point-Level 3D Gaussian-based Open Vocabulary Understanding

  • 🧑‍🔬 作者:Yanmin Wu, Jiarui Meng, Haijie Li, Chenming Wu, Yahao Shi, Xinhua Cheng, Chen Zhao, Haocheng Feng, Errui Ding, Jingdong Wang, Jian Zhang
  • 🏫 单位:Peking University ⟐ Baidu VIS ⟐ Beihang University
  • 🔗 链接:[中英摘要] [arXiv:2406.02058] [Code]
  • 📝 说明

[48] FastLGS: Speeding up Language Embedded Gaussians with Feature Grid Mapping

  • 🧑‍🔬 作者:Yuzhou Ji, He Zhu, Junshu Tang, Wuyi Liu, Zhizhong Zhang, Yuan Xie, Lizhuang Ma, Xin Tan
  • 🏫 单位:East China Normal University ⟐ Shanghai Jiao Tong University
  • 🔗 链接:[中英摘要] [arXiv:2406.01916] [Code]
  • 📝 说明

[49] End-to-End Rate-Distortion Optimized 3D Gaussian Representation

  • 🧑‍🔬 作者:Henan Wang, Hanxin Zhu, Tianyu He, Runsen Feng, Jiajun Deng, Jiang Bian, Zhibo Chen
  • 🏫 单位:University of Science and Technology of China ⟐ Microsoft Research Asia ⟐ The University of Adelaide
  • 🔗 链接:[中英摘要] [arXiv:2406.01597] [Code]
  • 📝 说明

[50] Reconstructing and Simulating Dynamic 3D Objects with Mesh-adsorbed Gaussian Splatting

[51] Tetrahedron Splatting for 3D Generation

  • 🧑‍🔬 作者:Chun Gu, Zeyu Yang, Zijie Pan, Xiatian Zhu, Li Zhang
  • 🏫 单位:Fudan University ⟐ University of Surrey
  • 🔗 链接:[中英摘要] [arXiv:2406.01579] [Code]
  • 📝 说明

[52] DreamPhysics: Learning Physical Properties of Dynamic 3D Gaussians with Video Diffusion Priors

  • 🧑‍🔬 作者:Tianyu Huang, Yihan Zeng, Hui Li, Wangmeng Zuo, Rynson W. H. Lau
  • 🏫 单位:City University of Hong Kong ⟐ Harbin Institute of Technology ⟐ Huawei Noah’s Ark Lab
  • 🔗 链接:[中英摘要] [arXiv:2406.01476] [Code]
  • 📝 说明

[53] RaDe-GS: Rasterizing Depth in Gaussian Splatting

  • 🧑‍🔬 作者:Baowen Zhang, Chuan Fang, Rakesh Shrestha, Yixun Liang, Xiaoxiao Long, Ping Tan
  • 🏫 单位:Hong Kong University of Science and Technology ⟐ Simon Fraser University
  • 🔗 链接:[中英摘要] [arXiv:2406.01467] [Code]
  • 📝 说明

[54] Self-Calibrating 4D Novel View Synthesis from Monocular Videos Using Gaussian Splatting

  • 🧑‍🔬 作者:Fang Li, Hao Zhang, Narendra Ahuja
  • 🏫 单位:University of Illinois at Urbana-Champaign
  • 🔗 链接:[中英摘要] [arXiv:2406.01042] [Code]
  • 📝 说明

[55] SuperGaussian: Repurposing Video Models for 3D Super Resolution

  • 🧑‍🔬 作者:Yuan Shen, Duygu Ceylan, Paul Guerrero, Zexiang Xu, Niloy J. Mitra, Shenlong Wang, Anna Früstück
  • 🏫 单位:University of Illinois at Urbana-Champaign ⟐ Adobe Research ⟐ University College London
  • 🔗 链接:[中英摘要] [arXiv:2406.00609] [Code]
  • 📝 说明

[56] Topo4D: Topology-Preserving Gaussian Splatting for High-Fidelity 4D Head Capture

  • 🧑‍🔬 作者:X. Li, Y. Cheng, X. Ren, H. Jia, D. Xu, W. Zhu, Y. Yan
  • 🏫 单位:Shanghai Jiao Tong University ⟐ Huawei Cloud Computing Technologies Co., Ltd
  • 🔗 链接:[中英摘要] [arXiv:2406.00440] [Code]
  • 📝 说明

[57] MoDGS: Dynamic Gaussian Splatting from Causually-captured Monocular Videos

  • 🧑‍🔬 作者:Qingming Liu, Yuan Liu, Jiepeng Wang, Xianqiang Lv, Peng Wang, Wenping Wang, Junhui Hou
  • 🏫 单位:City University of Hong kong ⟐ The University of Hong kong ⟐ Texas A&M University, U.S.A
  • 🔗 链接:[中英摘要] [arXiv:2406.00434] [Code]
  • 📝 说明