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SIGGRAPH2024.md

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3D Gaussian Splatting Papers Accepted to SIGGRAPH2024

[1] VR-GS: A Physical Dynamics-Aware Interactive Gaussian Splatting System in Virtual Reality

  • 🧑‍🔬 作者:Ying Jiang, Chang Yu, Tianyi Xie, Xuan Li, Yutao Feng, Huamin Wang, Minchen Li, Henry Lau, Feng Gao, Yin Yang, Chenfanfu Jiang
  • 🏫 单位:UCLA ⟐ HKU ⟐ Utah ⟐ ZJU ⟐ Style3D Research ⟐ CMU ⟐ Amazon
  • 🔗 链接:[中英摘要] [arXiv:2401.16663] [Code]
  • 📝 说明:🏆 Accepted to SIGGRAPH 2024

[2] StopThePop: Sorted Gaussian Splatting for View-Consistent Real-time Rendering

  • 🧑‍🔬 作者:Lukas Radl, Michael Steiner, Mathias Parger, Alexander Weinrauch, Bernhard Kerbl, Markus Steinberger
  • 🏫 单位:Graz University of Technology ⟐ TU Wien, Austria ⟐ Huawei Technologies, Austria
  • 🔗 链接:[中英摘要] [arXiv:2402.00525] [Code]
  • 📝 说明:🏆 Accepted to SIGGRAPH 2024 (Journal Track)

[3] 4D-Rotor Gaussian Splatting: Towards Efficient Novel View Synthesis for Dynamic Scenes

  • 🧑‍🔬 作者:Yuanxing Duan, Fangyin Wei, Qiyu Dai, Yuhang He, Wenzheng Chen, Baoquan Chen
  • 🏫 单位:Peking University ⟐ Princeton University ⟐ NVIDIA ⟐ National Key Lab of General AI, China
  • 🔗 链接:[中英摘要] [arXiv:2402.03307] [Code]
  • 📝 说明:🏆 Accepted to SIGGRAPH 2024

[4] 3D Gaussian Blendshapes for Head Avatar Animation

  • 🧑‍🔬 作者:Shengjie Ma, Yanlin Weng, Tianjia Shao, Kun Zhou
  • 🏫 单位:Zhejiang University
  • 🔗 链接:[中英摘要] [arXiv:2404.19398] [Code]
  • 📝 说明:🏆 Accepted to SIGGRAPH 2024

[5] RTG-SLAM: Real-time 3D Reconstruction at Scale using Gaussian Splatting

  • 🧑‍🔬 作者:Zhexi Peng, Tianjia Shao, Yong Liu, Jingke Zhou, Yin Yang, Jingdong Wang, Kun Zhou
  • 🏫 单位:Zhejiang University ⟐ University of Utah ⟐ Baidu Research
  • 🔗 链接:[中英摘要] [arXiv:2404.19706] [Code]
  • 📝 说明:🏆 Accepted to SIGGRAPH 2024

[6] A Construct-Optimize Approach to Sparse View Synthesis without Camera Pose

  • 🧑‍🔬 作者:Kaiwen Jiang, Yang Fu, Mukund Varma T, Yash Belhe, Xiaolong Wang, Hao Su, Ravi Ramamoorthi
  • 🏫 单位:University of California
  • 🔗 链接:[中英摘要] [arXiv:2405.03659] [Code]
  • 📝 说明:🏆 Accepted to SIGGRAPH 2024

[7] LayGA: Layered Gaussian Avatars for Animatable Clothing Transfer

  • 🧑‍🔬 作者:Siyou Lin, Zhe Li, Zhaoqi Su, Zerong Zheng, Hongwen Zhang, Yebin Liu
  • 🏫 单位:Tsinghua University ⟐ NNKosmos Technology ⟐ Beijing Normal University
  • 🔗 链接:[中英摘要] [arXiv:2405.07319] [Code]
  • 📝 说明:🏆 Accepted to SIGGRAPH 2024

[8] GaussianPrediction: Dynamic 3D Gaussian Prediction for Motion Extrapolation and Free View Synthesis

  • 🧑‍🔬 作者:Boming Zhao, Yuan Li, Ziyu Sun, Lin Zeng, Yujun Shen, Rui Ma, Yinda Zhang, Hujun Bao, Zhaopeng Cui
  • 🏫 单位:Zhejiang University ⟐ Jilin University ⟐ Ant Group ⟐ Google Inc.
  • 🔗 链接:[中英摘要] [arXiv:2405.19745] [Code]
  • 📝 说明:🏆 Accepted to SIGGRAPH 2024

[9] Projecting Radiance Fields to Mesh Surfaces

  • 🧑‍🔬 作者:Adrian Xuan Wei Lim, Lynnette Hui Xian Ng, Nicholas Kyger, Tomo Michigami, Faraz Baghernezhad
  • 🏫 单位:Roblox ⟐ Carnegie Mellon University
  • 🔗 链接:[中英摘要] [arXiv:2406.11570] [Code]
  • 📝 说明:🏆 Accepted to SIGGRAPH Posters 2024

[10] A Hierarchical 3D Gaussian Representation for Real-Time Rendering of Very Large Datasets

  • 🧑‍🔬 作者:Bernhard Kerbl, Andréas Meuleman, Georgios Kopanas, Michael Wimmer, Alexandre Lanvin, George Drettakis
  • 🏫 单位:Inria ⟐ Université Côte d’Azur, France ⟐ TU Wien, Austria
  • 🔗 链接:[中英摘要] [arXiv:2406.12080] [Code]
  • 📝 说明:🏆 Accepted to SIGGRAPH 2024