NanoRT, single header only modern ray tracing kernel.
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Updated
Aug 9, 2024 - C++
NanoRT, single header only modern ray tracing kernel.
A Vulkan Raytracing framework for various bidirectional path tracing techniques
A physically based mesh renderer named Ada Path Tracer based on Taichi lang
a simple physical based rendering renderer.
a simple physically based rendering renderer.
My master thesis on fluorescence in bidirectional rendering
A CPU based Renderer for personal interest and education.
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