Grade 6 - Arts (Fourth Quarter)
Grade 6 - Arts (Fourth Quarter)
Grade 6 - Arts (Fourth Quarter)
LESSON PLAN
IN ARTS 6
(Fourth Quarter)
DAILY LESSON PLAN DEVELOPMENT TEAM
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TABLE OF CONTENTS
Grade 6 - Arts
(Fourth Quarter)
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Daily Lesson Plan in Arts
Grade 6
Quarter Four Week 1
I. OBJECTIVES
A. Content Standard
The learner demonstrates understanding of shapes,
colors, and the principles of contrast and harmony
through the use of new media in creating audio video art
and product or package design.
B. Performance
Standard The learner creates actual 3D digitally-enhanced paper
bag for product or brand.
C. Learning
Competencies/ Knows that design principles and elements relates to
Objectives everyday objects.
(A6EL-IVa)
II. CONTENT
I. Elements
1. SHAPES
1.1 letter and geometric shapes
2. COLORS
2.1 primary blended with secondary and
intermediate colors
II. Principles:
3. CONTRAST
3.1 of shapes and colors
4. HARMONY
4.1 of letters, shapes, colors
II. LEARNING
RESOURCES
A. References
1. TG /CG Pages
K to 12 Curriculum Guide in ART 6
2. Learners
Materials Pages
3. Textbook Pages
(Worktext in Music, Arts, Physical Education, and
Health)
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(Worktext in Music, Arts, Physical Education, and
Health)
4. Additional
Materials from www.google .com
Learning
Resource (LR) Internet / Online Sources
portal
B. Other Learning
Materials Cartolina, different objects and products, pentel pen
and tape
III. PROCEDURES
A. Reviewing
previous lesson
or presenting Ask the pupils the following questions:
the new lesson
What is photography?
B. Establishing a
Purpose of the If you were given a paint-and-shoot digital camera and
Lesson told that you are free to take photos of anyone and
anything you want for 15 minutes, which subject will you
choose? Why?
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Source: www.google.com
C. Presenting
examples Product Design is the process of creating new
/instances of the products from scratch or working on improvement on
lesson existeing ones.
You will realize that it fills a need and makes sure the
target market notices it through the application of art
elements and principles of design.
D. Discussing new
concepts and Let the pupils give multi-functional everyday objects
practicing new found at home.
skills # 1
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Let the pupils give multi-functional everyday objects
found in school.
1.____________________
2.____________________
3.____________________
G. Finding practical
application of How should you use or handle objects at home on in
concepts and school that you frequently use?
skills in daily
living How can you show care about these objects?
H. Making
generalizations How do art elements and design principles
and applied in products or objects around you?
abstractions
about the
lesson
I. Evaluating
Learning
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Present an object that the pupils usually use in school.
J. Additional
Activities for Present a product to the class.
application or
remediation Is the product design attractive or have a visual impact
on the target market? Explain your answer.
IV. REMARKS
V. REFLECTION
D. Which of my teaching
strategies worked well?
Why did this work?
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Daily Lesson Plan in Arts
Grade 6
Quarter Four Week 2
I. OBJECTIVES
A. Content Standard
The learner demonstrates understanding of shapes,
colors, and the principles of contrast and harmony
through the use of new media in creating audio video
art and product or package design.
B. Performance Standard
The learner creates actual 3D digitally-enhanced paper
bag for product or band.
C. Learning
Competencies / Manifest understanding of concepts on the use of
Objectives software (commands, menu, etc.)
(A6EL-IVb)
II. CONTENT
I. Elements
1. SHAPES
4.2 letter and geometric shapes
2. COLORS
a. primary blended with secondary
and intermediate colors
II. Principles:
3. CONTRAST
3.1 of shapes and colors
4. HARMONY
a. of letters, shapes, colors
III. LEARNING
RESOURCES
A. References
1. TG /CG Pages
K to 12 Curriculum Guide in ART 6
2. Learners Materials
Pages
3. Textbook Pages
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(Worktext in Music, Arts, Physical Education, and
Health)
4. Additional
Materials from www.google .com
Learning Resource
(LR) portal Internet / Online Sources
B. Other Learning
Resources Cartolina, pentel pen, laptop or desktop, blender
software and tape
IV. PROCEDURES
A. Reviewing
previous lesson or Present a product design and appreciates the
presenting new elements and principles applied by describing it.
lesson.
B. Establishing
purpose for the Let the pupils turn on their computers or laptops and
lesson download the software blender by logging on to
www.blender.org.
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C. Presenting
examples/instance
s of the new
lesson.
Source: www.google.com
Blender Interface
Its interface is divided into five parts called Editors
which allow you to view and modify your work.
Information, 3D View, Timeline, Outliner, and
Properties.
Source: www.google.com
Source: www.google.com
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The Timeline is found below the 3D view.
With it, you can play back animations, set key frames,
and do all that other time related stuff.
Source: www.google.com
Source: www.google.com
Creating shapes
To create the shape of your product design (plane,
cube, circle, cylinder, or cone), press shift A then
select Mesh on the 3D View.
At the left hand panel, you can edit the shapes through
the vertices, radius, depth and cap fill type.
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Selecting and Viewing Shapes
Use the mouse’ right click for selecting.
To pan right and left, hold down Control and use the
mouse’ scroll wheel.
Painting Shapes
Use the Texture Paint, Vertex Paint and Weight Paint
to apply colors on your product.
D. Discussing new
concepts and The pupils should have functional laptops or desktop
practicing new while the teacher is discussing the menus and
skills #1 commands of Blender software.
Hands on activity
Show the process on doing the following using Blender
Software.
1. Create Cylinder, Cone and Circle
2. Move, rotate, and scale the cylinder.
3. Delete the circle.
4. Colour the Cylinder and Cone with your
preferred colour.
For each process, the teacher will move
E. Discussing new
concepts and Let the pupils explore the Blender Software using the
practicing new commands and menus in the interface.
skills #2 1. Create an object using shapes.
2. Combine the shapes to form an object.
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3. Colour the objects using the appropriate
colours.
F. Developing
mastery In your own words, write how the following is done
(Leads to Formative using Blender Software.
Assessment) 1. Creating shapes.
2. Selecting and viewing shapes.
3. Deleting shapes
4. Colouring the shapes
I. Evaluating
Learning Make your own design using blender.
Rubrics 5 4 3 2 1
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Daily Lesson Plan in Arts
Grade 6
Quarter Four Week 3
I. OBJECTIVES
A6PR - IVc
II. CONTENT Process:
5.Sculpture –
Package / Product Design (Paper Bag)
III. LEARNING
RESOURCES
A. References
4. Materials
Downloaded (Suggested link)
from LRMDS www.youtube.com/watch?v=Qkj1OkN42qQ&t=1065
www.youtube.com/watch?v=GNuqOssQsMO
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3. Sculpture is a branch of visual arts that is
specifically concerned with expressive three
dimension form.
B. Establishing
Show the pupils a product with a nice packaging.
a Purpose of
the Lesson
Then ask the following questions:
Today you are going to learn about utilizing art skills using
new technologies in product package design
B
Image from www.sampleimagenewoldpackagedesign
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What are the three steps involving in packaging?
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What software can be used to design a product package?
F. Developing Give the pupils ample time to design their product package.
Mastery Try designing a package using Paint 3-D or any of
(Leads to the available software.
Formative Explain how the sculpting feature show its material,
Assessment) shape, text and color.
G. Finding Ask the pupils the following questions:
Practical
Application 1. In what way does product package design become
of Concepts useful to you?
and skills in 2. If you were a young entrepreneur, how will you
daily living. design your product package to attract attention of
the costumer to scan the content and to buy your
product?
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I. Evaluating Design a package using PAINT 3-D. Utilized your art skills
Learning in designing a package. Explain what type of product the
package will hold.
IV. Remarks
V. Reflections Assessing yourself as a teacher and analyzing the
students’ progress this week
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Daily Lesson Plan in Arts
Grade 6
Quarter Four Week 4
I. OBJECTIVES
A6PR - IVd
II. CONTENT Process:
5.Sculpture –
Package / Product Design (Paper Bag)
III. LEARNING
RESOURCES
A. References
4. Materials
Downloaded (Suggested link)
from LRMDS www.youtube.com (How to create package design)
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Today, you are going to create an actual 3-D digitally-
enhanced product design for a paper bag using a
computer.
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materials/ materials/ touches re parts of the package
methods are methods are scattered package design
highly effective throughout design
effective the package
design
Originality Can Can very Can Can fairly Can barely
excellently satisfactory satisfactory show show
show show show originality in originality in
originality in originality in originality in the package the package
the package the package the package design design
design design design
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(Note: Teacher can make his/her own criteria based
from the skills given)
RUBRICS
(Suggested format)
IV. Remarks
V. Reflections Assessing yourself as a teacher and analyzing the
students’ progress this week
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Daily Lesson Plan in Arts
Grade 6
Quarter Four Week 5
I. OBJECTIVES
A. Content Standards The learner demonstrates understanding of the
use of lines shapes, colors and the principles of
contrast and harmony through the use of new
media in creating audio video art and product or
package design.
B. Performance The learner creates the concepts through the use
Standard of new technologies (hardware and software) in
creating an audio-video art/animation.
C. Learning Competen- Realizes that art processes elements and
cies principles still apply even with the use of
technologies.
Appreciate the element and principles applied in
audio-video art. A6 PL - IVE
II. Content (Subject Matter) Process:
NEW MEDIA – AUDIO – VIDEO
ART OF ANIMATION (Electronic
Collage)
III. Learning Resources
A. References
1. Teacher’s Guide Lesson Plan in MAPEH 6 K to 12 Curriculum 2018
Edition by Olarez, Reyes, Aragon
Enjoying Life Through Music, Arts, Physical
Education and Health (page 233-237)
2. Learner’s Materials
Pages
3. Textbook Pages Enjoying Life Through Music, Arts, Physical
Education and Health (page 233-237)
4. Additional Materials
Learning Resources
(LR Portal)
B. Other Learning Laptop, Computer, Tablet or Android Phone,
Resources Internet
IV. Procedures
A. Review Precious How do 3D design help enhance the product
Lesson or Presenting package?
the New Lesson
B. Establishing the Do you love watching animated
Purpose of the Lesson videos/series/film?
Who is your favorite character?
Describe him/her.
C. Presenting Examples / Animation is a way of making a movie from many
Instances of the New still images. The images are put together one after
Lesson
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another and then played at a fast speed to give
the illusion of movement.
Most animations are played at a speed of twenty-
four to fifty images every second.
Each images becomes one from the movie.
A person who makes animations is called an
animator.
E. Discussing New Divide the class into four groups with 5 members
Concept and each.
Practicing New Skills The teacher will provide a screenshot from an
#2 animation.
Describe how the animator applied the art
elements and principles.
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3. A person who makes animations is called
product designer.
4. The animation is represented in visual
form which shows the animators creative
vision.
5. In animation, heavy lines attract freedom
while smooth lines shows attraction
G. Finding Practical Why is animation still a popular form of art?
Application of a How long it will takes to consume watching
Concept and Skill in animating series and films?
Daily Living Why?
H. Making Generalization How can we apply art processes elements and
principles in animation?
I. Evaluating Learning How can you appreciate the art of elements and
principles in audio-video?
Direction: Choose the best answer to complete each
statement. Write the letter only.
1. A person who makes animations is called
a. animators b. consumers c. teacher
2. The story that is represented in visual form which shows the animators is called
a. story board b. creative vision c. still drawings
5. Colors can also show their feelings, like red when they are
a. sad b. angry c. sick
VI. Reflection
A. No. of learners who
earned 80% in the ____ out of ____ pupils reach the mastery level
evaluation
B. No of learners who
require additional ____ out of ____ pupils didn’t reach the mastery
activities for level
remediation who
scored below 80%
C. Did the remedial
lesson work? No. of
learners who have
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caught up with the
lesson
D. No. of learners who
continue to require
remediation
E. Which of my teaching
strategies worked
well? Why did these
work?
F. What difficulties did I
encounter which my
principal or supervisor
can help me solve?
G. What innovation or
localized materials did
I use/ discover which I
wish to share with
other teacher?
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