Space fighter
From Halopedia, the Halo wiki
A space fighter,[1] strike fighter,[2][3] or simply fighter,[2][3][4] known by the Covenant as Strikecraft[5][6] and to the UNSC as an interceptor,[7][3] are small, versatile, and maneuverable spacecraft, primarily used for exoatmospheric interception, interdiction, or space-supremacy operations.
Overview[edit]
These ships are unable to enter slipspace by themselves, and need to be launched from planetary bases, orbiting space stations, or capital ships to conduct strike-operations against enemy warships, intercept fighters, and provide escort for warships and dropships.[8][9] Their size varies from a few meters to well over 50 meters. Most known space fighters are spaceplanes, capable of operating in both atmospheric/exoatmospheric (A/X)[10] and suborbital/orbital (S/O) environments. The Forerunner Warrior-Servants often used space fighters in combat. Some space fighters, called weapon-ships, could be remotely-controlled at a ratio of up to a million ships per warrior.[11]
Warships primarily designed to transport and maintain fighter-squadrons are commonly known as carriers.[12] In the UNSC Navy, starfighters were deployed from all warships larger than a corvette, as corvettes were too small to carry anything larger than a shuttle.[13] Marathon-class heavy cruisers are capable of reconfiguring themselves as light carriers by sacrificing weapons installations and cargo bays for increased fighter capacity.[14] UNSC doctrine typically dictates the launching of a fighter assault against an enemy fleet employing wolf-pack tactics before it can swarm a capital ship.[15]
During the Battle of Biko, Nizat 'Kvarosee deployed his fighters in a tight "shell" around their motherships, ensuring that any attempt to board his vessels would be met with failure, considered an unusual deployment tactic by the UNSC.[15] This differed from usual Covenant deployment tactics, which would see fighters deploy straight to attack the enemy, leaving their capital ships relatively undefended.[16]
Types[edit]
Covenant[edit]
- Elsedda-pattern Banshee - An exoatmospheric variant of the Type-26 Banshee,[17] it was the standard interceptor support craft of the Covenant fleet.[18]
- Seraph - Seraph is the name of several different space fighters.[19] Two design patterns of that fall under it are the Morsam-pattern (known as the Type-31 Seraph) and the Kai-pattern.
- Keljiric-pattern Tarasque - The Tarasque heavy fighter was an older space fighter.[20]
- N'weo-pattern Gigas - The Gigas fighter-bomber was an older craft.[20] Though it still saw deployment as late as 2526 from the Fleet of Swift Justice.[21]
- Dovotaa Workshop Griever - a large craft employed by the Banished.[22]
Human[edit]
- GA-TL1 Longsword - The primary fighter of the UNSC fleet.[23] Several known variants of the Longsword exist including the C708, C709, C712 and C718 variants.
- F-29 Nandao - The Nandao fighter was a type of fighter used by the UNSC as early as 2526.[24]
- F-41 Broadsword - The Broadsword was a type of UNSC interceptor manufactured in the thousands primarily in the Outer Colonies during the Covenant war.[3]
- FSS-1000 Sabre - The Sabre is a swift, versatile, and utterly lethal interceptor. Only several hundred were manufactured before the war ended.[7] It could launch from the surface of a planet via a single-stage-to-orbit system.[17]
- OF92 Booster Frame - The OF92 Booster Frame is a type of open frame space fighter designed for Spartan operatives.[1]
- S-14 Baselard - The Baselard was a two-seater fighter craft in use by the UNSC as early as 2526.[25]
- S77 Crow - An older fighter designed by private corporations for convoy escort.[26]
- S-930 Pegasus - Originally developed as a competitor to the FSS-1000 Sabre, the Pegasus was selected to replace Air Force Baselard stocks in 2570.[27]
Forerunner[edit]
- Despair-class fighter - The Despair-class fighter was a Forerunner fighter that was buildable from a ship-seed.[4]
Gameplay[edit]
Halo: Reach[edit]
During the level Long Night of Solace, the player has the opportunity to fly the YSS-1000 Sabre over Reach. Through the Pilotable Seraph glitch, players are able to fly the Morsam-pattern Seraph as well. For the "Thorage" update in Halo: The Master Chief Collection, the Sabre and Seraph were added to the Forge inventories of Forge World and Tempest - marking the first time a Seraph has been flyable without glitches or exploits.
Halo 4[edit]
In the final level Midnight, the player is given the opportunity to fly the F-41E Broadsword through the Forerunner ship Mantle's Approach. For the "Thorage" update which saw Halo 4 brought to PC platforms, the Master Chief Collection version of Halo 4 was updated to make the Broadsword useable in multiplayer. The Broadsword can be spawned in Forge on the maps Impact, Ravine, Erosion and Forge Island.
Production notes[edit]
During the development of Halo 2, the UNSC were intended to have a dedicated space fighter during the Battle of Earth. The fighter was nicknamed the "strike fighter", though was cut from the game.
Prior to mid-2018, an internal prototype was worked on at 343 Industries known as the "Halo: Starfighter". The prototype was designed to expand upon the fighter combat ideas seen in the Halo: Reach level Long Night of Solace and explore its use in a full game.[28]
Sources[edit]
- ^ a b Halo: Warfleet - Frigates, page 38
- ^ a b Halo 4: The Essential Visual Guide, p. 114
- ^ a b c d Halo: Warfleet - Fighters, page 28-29
- ^ a b Halo Wars 2, Phoenix Logs, Forerunner ship
- ^ Halo: Warfleet - Glossary, page 92
- ^ Halo: Warfleet - Strikecraft, page 58-59
- ^ a b Halo: Warfleet - Carriers, page 40
- ^ Halo Encyclopedia (2009 edition), p. 266
- ^ Halo: First Strike, page 6
- ^ Halo Waypoint, The New Halo Encyclopedia is Out Today (Retrieved on Mar 11, 2023) [archive]
- ^ Halo: Cryptum, page 174
- ^ Halo Encyclopedia: The Definitive Guide to the Halo Universe, p. 259
- ^ Halo: Contact Harvest, page 64
- ^ Halo: Fleet Battles core rulebook, page 125
- ^ a b Halo: Silent Storm, chapter 17
- ^ Halo: Silent Storm, chapter 21
- ^ a b Halo: Reach, campaign level Long Night of Solace
- ^ Halo: Reach, game stats
- ^ Halo: The Essential Visual Guide, page 169
- ^ a b Halo 3 - Appearance - Armor - Armor Classification: Elite - Head - Flight description
- ^ Halo: Oblivion, chapter 21
- ^ Halo: Shadows of Reach, chapter 16
- ^ Halo Encyclopedia (2009 edition), p. 261
- ^ Halo: Oblivion, chapter 12
- ^ Halo: Silent Storm, chapter 19
- ^ Halo: Retribution, chapter 1
- ^ Halo Waypoint, Canon Fodder - Digsite Dissection (Retrieved on Jul 28, 2023) [archive]
- ^ ArtStation, 343 Industries Team Pitch: Last Star Fighter (Retrieved on Jan 17, 2021) [archive]
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