ESPN Sunday Night NFL
From Sega Retro
ESPN Sunday Night NFL | |||||||||||||||
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System(s): Sega Mega Drive, Sega Mega-CD | |||||||||||||||
Publisher: Sony Electronic Publishing | |||||||||||||||
Developer: Sony Imagesoft, Ringler Studios, Absolute Entertainment | |||||||||||||||
Licensor: ESPN, National Football League, Team NFL | |||||||||||||||
Sound driver: GEMS | |||||||||||||||
Genre: Sports (American football) | |||||||||||||||
Number of players: 1-2 | |||||||||||||||
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ESPN Sunday Night NFL is a 1994 American football game by Sony Imagesoft, Ringler Studios, and Absolute Entertainment for various platforms, including the Sega Mega Drive and Sega Mega-CD, released exclusively in the United States. It is named after the Sunday Night Football television program that aired on the American television channel ESPN.
The game has an NFL license, so real teams and logos are present, but it does not have an Players Association license, so the names of the players are not used.
Both versions of the game are hosted by sportscaster Chris Berman, who appears as digitized voice samples on the Mega Drive version and full-motion video on the Mega-CD version. The Mega-CD version additionally has commentary by Mike Patrick.
Contents
Gameplay
The game is an NFL football game, featuring all 28 teams, and supporting one or two players. It uses an isometric field projection. As in other football games, the player must run, pass, and kick a ball across a regulation field spanning 100 yards in order to score points. Players can have full control over the team during plays or can choose to "coach" and only pick plays, with the computer executing them. Weather conditions can be fair, rain, or snow.
Before a match, players can toggle the delay of game penalty (whether players are limited to 40 seconds to pick a play before a penalty is incurred), toggle pass interference (whether the pass interference penalty, where a defensive player interferes with an offensive player receiving a pass, is called), and set the length of each quarter (5, 10, or 15 minutes, with a default of 15 minutes). Players can also decide whether to have "realistic" or "even" team skills, to try to realistically represent each team's strengths and weaknesses or to have a more fair game. Each team is rated on running, passing, defense, and kicking, and some teams play better on different types of field (grass or turf).
Modes
The game has the following modes, which can be played by one or two players:
- Single Game: A single match between any two teams (which can be the same team).
- 1994 Season: A season of 17 regular games followed by four rounds of playoffs, with the same season schedule as the 1994 NFL season. The game saves the player's progress to a battery backup in the Mega Drive version or the console's internal memory in the Mega-CD version. Games not involving the player's chosen team have their outcomes decided by the computer.
- Random Season: A season of 17 regular games followed by four rounds of playoffs, with a randomized season schedule. Player progress for this mode is saved in the same way as the 1994 season mode. The player has the option to watch the computer play out the games not involving the player's chosen team.
- Playoffs: Skips the regular season games and plays the four rounds of playoff games, culminating in the Super Bowl. Player progress is saved in the same way as the season games, and the player can watch the computer play out the games not involving the player's chosen team.
Teams
Conference | Division | Team | Players |
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American | East | Buffalo Bills | |
Indianapolis Colts | |||
Miami Dolphins | |||
New England Patriots | |||
New York Jets | |||
Central | Cincinnati Bengals | ||
Cleveland Browns | |||
Houston Oilers | |||
Pittsburgh Steelers | |||
West | Denver Broncos | ||
Kansas City Chiefs | |||
Los Angeles Raiders | |||
San Diego Chargers | |||
Seattle Seahawks | |||
National | East | Dallas Cowboys | |
New York Giants | |||
Philadelphia Eagles | |||
Phoenix Cardinals | |||
Washington Redskins | |||
Central | Chicago Bears | ||
Detroit Lions | |||
Green Bay Packers | |||
Minnesota Vikings | |||
Tampa Bay Buccaneers | |||
West | Atlanta Falcons | ||
Los Angeles Rams | |||
New Orleans Saints | |||
San Francisco 49ers |
Production credits
Mega Drive version
- Executive Producer: Ed Ringler
- Senior Technical Director: Chris Oke
- Assistant Technical Director: Doug Mackall
- Programming: Chris Oke, Doug Mackall, John Bartak, Arthur Donavan, Andrew Tuck, Richard Gardner, Dave Castelnuovo, Lee Romans
- Playbook AI: John Bartak, Andrew Tuck
- Game Design: Ed Ringler, Dave Castelnuovo, Chris Oke, John Bartak, Doug Mackall
- Playbook Design: John Bartak, Ed Ringler
- Audio Supervisor: Doug Mackall
- Art Director: Ed Ringler
- Graphics: Gary Platner, Klee Miller, Philippe Buttet
- Additional Graphics: Chris Oke, Ed Ringler, Doug Mackall, Michael Gates, Duane Stinnet, Brian Fire
- Product Concept by: Ed Ringler, Chris Oke, John Bartak, Doug Mackall
- Special Thanks: Bill Johnson, Lyndah Logston, Dustin Howard
- Executive Producer: Rich Robinson
- Producers: Daniel Meade, Allan Becker
- Testers: Andrew Leighton, Jody Kelsey, Bruce Cochrane, Jose Cruz, Tobin Russell, Seth Luisi
- Technical Director: Roger Booth
- Audio Director: Mark Van Hecke
- Music and FX: Jim Wallace, Steve Melillo
- Product Concept by: Alex Demeo, Bill Jannott, Mike Sullivan, Robert Prescott
- Special Thanks to: Garry Kitchen, James Charne, Carol Albert
- Executive Producers: Steve Bornstein, Ed Durso, Dick Glover, Tom Hagopian, Jim Noel, John Wildhack, Fred Gaudelli
- Special Thanks: Chris Berman, Mike Patrick
Mega-CD version
- Executive Producer: Ed Ringler
- Senior Technical Director: Chris Oke
- Assistant Technical Director: Doug Mackall
- Programming: Chris Oke, Doug Mackall, John Bartak, Arthur Donavan, Andrew Tuck, Richard Gardner, Dave Castelnuovo, Lee Romans
- Playbook AI: John Bartak, Andrew Tuck
- Game Design: Ed Ringler, Dave Castelnuovo, Chris Oke, John Bartak, Doug Mackall
- Playbook Design: John Bartak, Ed Ringler
- Audio Supervisor: Doug Mackall
- Art Director: Ed Ringler
- Graphics: Gary Platner, Klee Miller, Philippe Buttet
- Additional Graphics: Chris Oke, Ed Ringler, Doug Mackall, Michael Gates, Duane Stinnet, Brian Fire
- Product Concept by: Ed Ringler, Chris Oke, John Bartak, Doug Mackall
- Special Thanks: Bill Johnson, Lyndah Logston, Dustin Howard
- Executive Producer: Rich Robinson
- Producers: Daniel Meade, Allan Becker
- Testers: Andrew Leighton, Jody Kelsey, Bruce Cochrane, Jose Cruz, Tobin Russell, Seth Luisi, Kurt Schwengel, C.J. Cannoy
- Technical Director: Roger Booth
- Director of System Software: Rick Booth
- System Programming: Dennis Benson, Dave Minogue
- Video Programming: John Shen
- Audio Director: Mark Van Hecke
- Music and FX: Jim Wallace, Steve Melillo
- Product Concept by: Alex Demeo, Bill Jannott, Mike Sullivan, Robert Prescott
- Special Thanks to: Garry Kitchen, James Charne, Carol Albert
- Executive Producers: Steve Bornstein, Ed Durso, Dick Glover, Tom Hagopian, Jim Noel, John Wildhack, Fred Gaudelli
- Special Thanks: Chris Berman, Mike Patrick
- Special Thanks: Sheila Bumgarner
Magazine articles
- Main article: ESPN Sunday Night NFL/Magazine articles.
Promotional material
also published in:
- (US) #5: "November 1994" (1994-1x-xx)[4]
Physical scans
Mega Drive version
Sega Retro Average | |||||||||||||||||||
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55 | |
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Based on 3 reviews |
Mega-CD version
Sega Retro Average | ||||
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N/A | |
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Based on 0 reviews |
Technical information
- Main article: ESPN Sunday Night NFL/Technical information.
References
- ↑ Electronic Gaming Monthly, "December 1994" (US; 1994-xx-xx), page 254
- ↑ File:ESPN Sunday Night NFL MD credits.pdf
- ↑ File:ESPN Sunday Night NFL MCD credits.pdf
- ↑ EGM², "November 1994" (US; 1994-1x-xx), page 217
- ↑ 1700 igr dlya Sega, "" (RU; 2001-xx-xx), page 105
- ↑ GamePro, "December 1994" (US; 1994-xx-xx), page 220
- ↑ Tricks 16 bit, "Tricks Sega Gold 800 igr" (RU; 1998-03-20), page 65
ESPN Sunday Night NFL | |
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Main page | Comparisons | Development | Magazine articles | Reception | Region coding | Technical information
Prototypes: 1994-11
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ESPN-branded games for Sega systems or published by Sega | |
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ESPN International Track & Field (2000) | ESPN NBA 2Night (2000) | ESPN Baseball Tonight (unreleased) | ESPN Links Golf (unreleased) | |
ESPN College Hoops (2003) | ESPN NBA Basketball (2003) | ESPN NFL Football (2003) | ESPN NHL Hockey (2003) | ESPN College Hoops 2K5 (2004) | ESPN Major League Baseball (2004) | ESPN NBA 2K5 (2004) | ESPN NFL 2K5 (2004) | ESPN NHL 2K5 (2004) | |
ESPN College Hoops (2003) | ESPN NBA Basketball (2003) | ESPN NFL Football (2003) | ESPN NHL Hockey (2003) | ESPN College Hoops 2K5 (2004) | ESPN Major League Baseball (2004) | ESPN NBA 2K5 (2004) | ESPN NFL 2K5 (2004) | ESPN NHL 2K5 (2004) | |
(2003) | (2003) | (2004) | (2004) |
- 1-2 player games
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- ESPN Sunday Night NFL
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