Xuerui, 2021 - Google Patents

Three-dimensional image art design based on dynamic image detection and genetic algorithm

Xuerui, 2021

Document ID
6920377000488572278
Author
Xuerui C
Publication year
Publication venue
Journal of Intelligent & Fuzzy Systems

External Links

Snippet

The three-dimensional intelligent simulation of image art design is an important means of current image art design, which is affected by many factors. The traditional 3D intelligent simulation technology has certain defects, which leads to certain defects in 3D artwork. This …
Continue reading at content.iospress.com (other versions)

Classifications

    • GPHYSICS
    • G06COMPUTING; CALCULATING; COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T2207/00Indexing scheme for image analysis or image enhancement
    • G06T2207/10Image acquisition modality
    • G06T2207/10024Color image
    • GPHYSICS
    • G06COMPUTING; CALCULATING; COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T15/003D [Three Dimensional] image rendering
    • G06T15/10Geometric effects
    • G06T15/20Perspective computation
    • GPHYSICS
    • G06COMPUTING; CALCULATING; COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T11/002D [Two Dimensional] image generation
    • GPHYSICS
    • G06COMPUTING; CALCULATING; COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T15/003D [Three Dimensional] image rendering
    • G06T15/04Texture mapping
    • GPHYSICS
    • G06COMPUTING; CALCULATING; COUNTING
    • G06FELECTRICAL DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • GPHYSICS
    • G06COMPUTING; CALCULATING; COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T15/003D [Three Dimensional] image rendering
    • G06T15/50Lighting effects
    • GPHYSICS
    • G06COMPUTING; CALCULATING; COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T17/00Three dimensional [3D] modelling, e.g. data description of 3D objects
    • GPHYSICS
    • G06COMPUTING; CALCULATING; COUNTING
    • G06FELECTRICAL DIGITAL DATA PROCESSING
    • G06F17/00Digital computing or data processing equipment or methods, specially adapted for specific functions
    • G06F17/30Information retrieval; Database structures therefor; File system structures therefor
    • GPHYSICS
    • G06COMPUTING; CALCULATING; COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T7/00Image analysis
    • GPHYSICS
    • G06COMPUTING; CALCULATING; COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T5/00Image enhancement or restoration, e.g. from bit-mapped to bit-mapped creating a similar image
    • GPHYSICS
    • G06COMPUTING; CALCULATING; COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T19/00Manipulating 3D models or images for computer graphics
    • GPHYSICS
    • G06COMPUTING; CALCULATING; COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T3/00Geometric image transformation in the plane of the image, e.g. from bit-mapped to bit-mapped creating a different image
    • GPHYSICS
    • G06COMPUTING; CALCULATING; COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T13/00Animation
    • GPHYSICS
    • G06COMPUTING; CALCULATING; COUNTING
    • G06KRECOGNITION OF DATA; PRESENTATION OF DATA; RECORD CARRIERS; HANDLING RECORD CARRIERS
    • G06K9/00Methods or arrangements for reading or recognising printed or written characters or for recognising patterns, e.g. fingerprints

Similar Documents

Publication Publication Date Title
Dhamo et al. Peeking behind objects: Layered depth prediction from a single image
WO2020192568A1 (en) Facial image generation method and apparatus, device and storage medium
Alexiou et al. On the performance of metrics to predict quality in point cloud representations
Xuerui Three-dimensional image art design based on dynamic image detection and genetic algorithm
Guo et al. A real-time interactive system of surface reconstruction and dynamic projection mapping with RGB-depth sensor and projector
Wen et al. A survey of facial capture for virtual reality
Li et al. Real-time optical 3D reconstruction based on Monte Carlo integration and recurrent CNNs denoising with the 3D light field display
Zhao et al. Space reconstruction of audiovisual media based on artificial intelligence and virtual reality
Jin et al. From capture to display: A survey on volumetric video
Sandnes Sketching 3D immersed experiences rapidly by hand through 2D cross sections
Tukur et al. SPIDER: A framework for processing, editing and presenting immersive high-resolution spherical indoor scenes
Yuan et al. Free-viewpoint image based rendering with multi-layered depth maps
Xu et al. Artistic color virtual reality implementation based on similarity image restoration
Fadzli et al. A systematic literature review: Real-time 3D reconstruction method for telepresence system
Lee et al. An image-guided network for depth edge enhancement
Yang et al. Framework of personalized layout for a museum exhibition hall
Bao et al. [Retracted] Artificial Intelligence and VR Environment Design of Digital Museum Based on Embedded Image Processing
Schreer et al. Preserving Memories of Contemporary Witnesses Using Volumetric Video
Zell et al. Volumetric video-acquisition, compression, interaction and perception
Macedo et al. Live user-guided depth map estimation for single images
Chunhon et al. Application of virtual reality technology in second language classroom teaching in colleges and universities
Kolivand et al. Livephantom: Retrieving virtual world light data to real environments
Tseng et al. Transferring video to dynamic relief structures with water interaction
Zheng et al. [Retracted] Rendering and Optimization Algorithm of Digital City’s 3D Artistic Landscape Based on Virtual Reality
Li A Design Method of Virtual Folk Museum Roaming System Based on Visual Interaction Technology