I understand now, I've just had a participation in a 2 day game jam, and I respect that you could do it alone, it's not easy, congrats :)
reginassan
Creator of
Recent community posts
It was a lot of fun! I've liked a lot the aesthetics, the characters are nice, would be pleasant seeing a better development of them if is in our plans to grow the game, some suggestions: I couldn't see the end I got, 'cause I clicked wrong, and the game reseted, It would be good to take to the initial page; other suggestion is to add an 'trash' or 'back to inventory' option to the bread picked wrong, they were just floating in the screen; a final tip for getting it more professional is to have an 'final scene' for the conclusions, It would be really nice, just an illustration would be enough, now I'll try to get the other end.
It was realy fun playing this game, I would suggest you to add some more specific goals and missions, different phases and to get the difficult growing slowly, and having a more limited number of enemies, the big amount of enemies made the game a mess, I don't know if this was intentional, but if wasn't, it's something to change.
Great job! It was like a little fun, I love this art style, and It could be longer (I had some great fun), like having another lands with ships to destroy/catch resources, or kind of a rogue like, but I have some critics: It would be great if: had a saving/apusing tab and if it were easier to back the cursor to the collect mode, cause when I wanted to pick the crops sometimes I would construct more, and I had to click in the construct tab 2 times to come back to the collect mode (I've loose in one time because of this..)