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ReeseHosgood

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A member registered Jan 12, 2022 · View creator page →

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Oh, so like this?

This game was really fun to play even if I did need a few hints. My favorite level was level 49 where you can destroy the moves left counter after it reaches zero so you can continue moving objects in the level. Level 46 was also pretty fun to figure out.

This was a fun puzzle game and I was able to complete it in under an hour. I also enjoyed the theme of it.

The sinks are related to the graffiti found in the sewers. The sinks with circle need to be on & the ones with a slash need to be off and then that will open the secret area in the park.

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You’re welcome. Unfortunately, no I don’t know what you’re missing. Maybe it’s a race or a secret money bag.

Thanks! I really appreciate the help.

That’s not the end of the carpet. It continues going to the left some more but you have to go back out of this little section to keep following it some more.

The free spirit photo is the cat with sunglasses inside one of the buildings in Thirdville.
Where are the photos for the planet Uranus & the 70% angry totem? Those are the only photo missions I have left.

The only thing  buildings in Thirdville are really for bedsides a few photo is the sinks that are part of this 5 stage quest that gives you $250 which starts down by the police officer at the docks.

In Firstville did you try following the red carpet from the place you get the camera all the way to the other end? You know you’ve reached the end when you see 2 characters messing with it and a red orb collectible in the same room.

I think the muscular cactus is just for decoration.

The smoking fish bear is likely just a checkpoint similar to the one in totem bowling area.

You buy all the red color variant keys from the character with the yellow key on his head. You need enough money to buy it though.

This is a fun game, especially since I like this kind of random humor. I’m surprised I haven’t seen anyone do a 100% walkthrough or speedrun of it yet.

I really enjoyed this game and the fact that all the moves could be manually undone by just rearranging the blocks some more. It made solving the puzzles more fun since I knew I couldn’t get the pieces stuck somewhere I couldn’t get them out from.

This was fun. This game and That’s a Warp are my 2 favorite games in Hempuli’s covemountlike game series so far.

There's also this 3 minute walkthrough video I found in the comments on the post about this game on Bart Bonte's website:   https://www.bontegames.com/2024/01/worms-and-holes-browser.html


I enjoyed this game a lot except for the secret bullet dodge style temple because it seems like it doesn't fit in with the rest of the game which is a casual puzzle game due to that section being a precision top down platformer. That section existing surprised me because this game isn't anything like the Tower of the Scorched Sea or Temple of the 4 Serpents and both of those games have hazard dodging sections and boss fights like the secret area in this one does.

I played and completed this game on June 4th 2021, 2 days after it released and wanted to leave this comment giving my thoughts on it because this game is one of my favorites Ferociter has made so far. (My thoughts on the game are below the video in the comment) I even uploaded a video of me completing the game to my YouTube channel:

I definitely enjoyed this game, Tower of the Scorched Sea, a lot more than the Temple of the 4 Serpents mostly because I was actually able to beat this one although it took me about 3 hours to do so. I definitely think the most annoying part in the whole game is the timing puzzle with the 5 pressure plates in the section that introduces the blue light. I really like the uniqueness of the sun boss fight and the victory cut scene. The boss fight took me a few tries to get the right volley of attacks but didn’t take me nearly as long as the hard puzzles in the blue light section. I definitely give this game at 10 out of 10 overall.
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I enjoyed playing all 40 levels in the game and calculated the max highscore to a little over 11,260 even though my personal best was only 1,310. I found the jungle theme to be the easiest and the desert theme to be the hardest.

This was a fun game.

This was a fun game and I'm glad I played and completed it especially since I like frogs.

Competor has started uploading a walkthrough of it on his channel in this playlist https://www.youtube.com/playlist?list=PLqnMDAwv_U-ychsgqingwF3CiWCaVdkm5. the 5th video in the playlist is where part 2 starts. Two important things to note is that Competor is from Japan, so you will probably need to use translated subtitles if you want to understand what he's saying if you don't understand Japanese; and that as of the day I'm posting this reply, 5 of the videos aren't public yet but, based on the upload pattern of the previous parts, I believe it should all be public by January 15th 2023. I might wait for someone else who speaks english such as Joseph Mansfield to cover the game https://www.youtube.com/@JoePlaysPuzzleGames unless I'm desperate to find out the solution to a certain puzzle.

This is a fun game however, some of the timings are too tight for me to be able to beat the game.

I don't think it's possible to get back there after you have collected the rocket boots because there's no control that lets you drop down through semisolid platforms. The room I'm talking about is the one below the 3rd screenshot.

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Thanks for the tip. i figured out that it's because you can blow up the block it's on instead.  Incase anyone else is wondering how to do that, click view rest on this comment.










First you have to move gas can on the 9 down 1 space and then blow up the block it's on.

Ok, so how do I get across then?

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I can't figure how to solve B18 after it was changed. I know I don't have to destroy the upwards conveyor belt from reading a different comment but still have no idea what to do. I believe I need to get one of the explosive gas cans away from the left wall and use it as a platform to stand on to get to the next level but I feel like the method I'm trying to use where I blow up a block in the upper right portion of the nine to get a space to push the other gas can forwards isn't possible because I don't have enough platforms.Image