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Maciej Małecki
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A member registered Jun 20, 2021 · View creator page →
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A platform game for Commodore 64
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TONY - Montezuma's Gold (Commodore 64) comments · Replied to Umpftata in TONY - Montezuma's Gold (Commodore 64) comments
First batch of bug fixes is ready: T-Rex 64 v1.0.1 comments · Replied to Umpftata in First batch of bug fixes is ready: T-Rex 64 v1.0.1 comments
T-Rex 64 (Commodore 64, C64) comments · Replied to VIPER's Retrogame videos in T-Rex 64 (Commodore 64, C64) comments
T-Rex 64 (Commodore 64, C64) comments · Replied to VIPER's Retrogame videos in T-Rex 64 (Commodore 64, C64) comments
T-Rex 64 (Commodore 64, C64) comments · Replied to fredbezies74 in T-Rex 64 (Commodore 64, C64) comments
I will examine this and post more symptoms.
There is one thing slightly related to this, check this file:
https://github.com/c64lib/gradle-retro-assembler-plugin/blob/6776eaeb9654f6dc534...
(click "Raw" to download binary CTM).
it is CTM 8, text mc, with tiles. Charpad 3.0 BETA#3 shows three tiles with tags 0, 0, 4 respectively. But it fact it is 0, 2, 4 (it is how it is stored in CTM file, I'm pretty sure about it. By some reason, tag for second tile is shown as 0.