Company:Camelot Software Planning
Camelot Software Planning | |
Native name | 株式会社キャメロット |
Romanized name | Kabushiki gaisha Kyamerotto |
Type | Kabushiki gaisha |
Industry | Video games |
Founded | April 4, 1994 | (As Camelot Co. Ltd)
Founder | Shugo Takahashi |
Headquarters | Shinjuku, Tokyo, Japan[1] |
Key people | Hiroyuki Takahashi (President) Shugo Takahashi (Vice president) Motoi Sakuraba |
Products |
|
Number of employees | 35 (as of August 2023)[2] |
Website | www |
Camelot Co., Ltd.[lower-alpha 1] (doing business as Camelot Software Planning) is a Japanese video game developer established in 1994 and headquartered in Shinjuku, Tokyo. It is known for developing sports games, particularly in Nintendo's Mario franchise.
History
Camelot was founded on April 4, 1994 by Shugo Takahashi, the brother of producer Hiroyuki Takahashi, with the intention of developing games for Sony's PlayStation.[3] They developed their first game, Beyond the Beyond, while providing assistance to Sonic! Software Planning on Shining Wisdom. They would then provide assistance on Sonic's next game, Shining the Holy Ark.
In April 1998, after Sega merged its investment in Sonic into its subsidiary Nextech, Hiroyuki Takahashi joined Camelot as its president. Camelot then finished development of Shining Force III in Sonic's place and moved on to develop titles for Nintendo consoles.[3][4][5]
The studio has developed many Mario sports games, including Mario Golf, and Mario Tennis,[6] as well as the Golden Sun series of role-playing games.[6]
The creation of the Mario character Waluigi can be attributed to Camelot, after Mario creator Shigeru Miyamoto consulted with them to create a "Wario-like" counterpart for Luigi during the development of Mario Tennis.
Credited Games
Year | Title | Publisher | Platform(s) |
---|---|---|---|
1991 | Shining in the Darkness | Sega | Sega Genesis |
1992 | Shining Force | ||
Shining Force Gaiden | Game Gear | ||
1993 | Shining Force | ||
Shining Force II | Sega Genesis | ||
1994 | Shining Force CD | Sega CD | |
1995 | Shining Force Gaiden | Game Gear |
Year | Title | Publisher | Platform(s) |
---|---|---|---|
1995 | Shining Wisdom | Sega | Sega Saturn |
Beyond the Beyond | Sony Computer Entertainment | PlayStation | |
1996 | Shining the Holy Ark | Sega | Sega Saturn |
1997 | Everybody's Golf | Sony Computer Entertainment | PlayStation |
Shining Force III Scenario 1 | Sega | Sega Saturn | |
1998 | Shining Force III Scenario 2 | ||
Shining Force III Scenario 3 | |||
1999 | Mario Golf | Nintendo | Nintendo 64 |
Mario Golf | Game Boy Color | ||
2000 | Mario Tennis | Nintendo 64 | |
Mario Tennis | Game Boy Color | ||
2001 | Mobile Golf | ||
Golden Sun | Game Boy Advance | ||
2002 | Golden Sun | ||
2003 | Mario Golf | GameCube | |
2004 | Mario Golf | Game Boy Advance | |
Mario Power Tennis | GameCube | ||
2005 | Mario Tennis | Game Boy Advance | |
2007 | We Love Golf! | Capcom | Wii |
2009 | New Play Control! Mario Power Tennis | Nintendo | |
2010 | Golden Sun | Nintendo DS | |
2012 | Mario Tennis Open | Nintendo 3DS | |
2014 | Mario Golf | ||
2015 | Mario Tennis | Wii U | |
2017 | Mario Sports Superstars | Nintendo 3DS | |
2018 | Mario Tennis Aces | Nintendo Switch | |
2021 | Mario Golf |
Cancelled
- I Love Golf – (PC)[8]
Notes
- ↑ Japanese: 株式会社キャメロット Hepburn: Kabushiki-gaisha Kyamerotto
- ↑ All titles prior to Shining Wisdom were produced by either Hiroyuki or Shugo Takahashi, as well as being developed by Sonic! Software Planning with the exception of Shining in the Darkness. Camelot Co., Ltd. claims involvement in the development of these titles.
References
- ↑ "Camelot Software Planning". IGN. https://games.ign.com/objects/026/026337.html.
- ↑ "About Us". https://www.camelot.co.jp/wp/company_outline/.
- ↑ 3.0 3.1 "My history with golf, vol. 22: Camelot Co., Ltd., president and CEO Hiroyuki Takahashi and executive vice president Shugo Takahashi",「わたしのゴルフ履歴書〜Vol.22〜株式会社キャメロット 高橋宏之代表取締役社長、高橋秀五代表取締役副社長」. Gridge. Da-Bird, 2020. Archived from the original on 2023-03-27.
- ↑ "Historical Record", Nex Entertainment. Archived from the original on 2012-02-05.
- ↑ Shining series history, Camelot Software Planning. Yasuhiro Taguchi. Archived from the original 2000-07-07.
- ↑ 6.0 6.1 "Camelot Software Planning". https://www.giantbomb.com/camelot-software-planning/65-401/.
- ↑ 7.0 7.1 "product_introduction_game - 株式会社キャメロット". https://www.camelot.co.jp/wp/product_introduction_game/.
- ↑ Casamassina, Matt (March 31, 2008). "Interview: Camelot Software Planning". IGN.com. https://wii.ign.com/articles/863/863451p1.html.
External links
- Official website (in Japanese)
Original source: https://en.wikipedia.org/wiki/Camelot Software Planning.
Read more |