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30 results for source starred repositories
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State of the art sorting and segmented sorting, including OneSweep. Implemented in CUDA, D3D12, and Unity style compute shaders. Theoretically portable to all wave/warp/subgroup sizes.

Cuda 135 9 Updated Sep 24, 2024

Type erasure for async trait methods

Rust 1,825 84 Updated Oct 14, 2024

Ergonomic bindings to SQLite for Rust

Rust 3,137 360 Updated Oct 19, 2024

Compile-time reflection API for developing robust procedural macros (proof of concept)

Rust 702 20 Updated Oct 6, 2024

This Blueprint and C++ example shows how to render 100,000 Niagara GPU Particles with Nanite Instance Static Mesh Components

C++ 44 1 Updated May 21, 2024

🦀 GPU memory allocator for Vulkan, DirectX 12 and Metal. Written in pure Rust

Rust 378 50 Updated Oct 15, 2024

Easy to maintain open source documentation websites.

TypeScript 56,244 8,441 Updated Oct 18, 2024

This is my experiments with BVH build algorithms on GPU.

C++ 42 2 Updated Oct 14, 2024

A framework for rapid prototyping and development of real-time rendering techniques.

Python 529 24 Updated Oct 11, 2024

Code release for "Terrain Amplification using Multi-scale Erosion"

C++ 17 3 Updated Oct 17, 2024

Geometry library for topological robustness

C++ 878 97 Updated Oct 19, 2024

PCGEx is a free (libre) Unreal 5 plugin that expands PCG capabilities. It offers a variety of high-performance nodes; with an edge for building relational graphs (Freeform, Delaunay, Voronoi, MST e…

C++ 141 16 Updated Oct 19, 2024

Chris Titus Tech's Windows Utility - Install Programs, Tweaks, Fixes, and Updates

PowerShell 23,043 1,395 Updated Oct 16, 2024

BVH Construction and Traversal Library

Rust 28 3 Updated Oct 3, 2024

Layer-based infinite procedural generation

C# 335 20 Updated Aug 21, 2024

A curated collection of Python examples for optimization-based solid simulation, emphasizing algorithmic convergence, penetration-free, and inversion-free conditions, designed for readability and u…

Python 159 14 Updated Aug 3, 2024

A massively parallel, optimal functional runtime in Rust

Cuda 10,473 397 Updated Sep 4, 2024

A massively parallel, high-level programming language

Rust 17,320 429 Updated Oct 18, 2024

A small C compiler

C 9,648 879 Updated Oct 30, 2023

A GPU compute-centric 2D renderer.

Rust 2,323 134 Updated Oct 18, 2024

Research shading language IR

C 222 13 Updated Oct 14, 2024

An embeddable dynamic programming language for Rust.

Rust 1,744 89 Updated Oct 13, 2024

2D vector & raster editor that melds traditional layers & tools with a modern node-based, non-destructive, procedural workflow.

Rust 8,909 435 Updated Oct 19, 2024

Next Generation Visual Programming System

TypeScript 3,144 64 Updated Oct 19, 2024

High-performance moving least squares material point method (MLS-MPM) solver. (ACM Transactions on Graphics, SIGGRAPH 2018)

C++ 2,361 315 Updated Feb 23, 2022

cargo subcommand showing the assembly, LLVM-IR and MIR generated for Rust code

Rust 700 32 Updated Oct 17, 2024

This is a Unreal Engine plugin designed to be used along side Voxel Plugin 2.0

C++ 22 1 Updated Mar 5, 2024

Fun, portable, minimalistic virtual machine.

Rust 531 19 Updated Sep 13, 2024

A Fortran (+ Python bindings) library of efficient algorithms for landscape evolution modeling

Fortran 23 17 Updated Sep 17, 2024

a cheat-sheet for mathematical notation in code form

15,027 1,074 Updated Mar 8, 2022