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Code release for "Terrain Amplification using Multi-scale Erosion"

C++ 10 3 Updated Aug 2, 2024

Geometry library for topological robustness

C++ 784 81 Updated Aug 16, 2024

A widget library built on top of bevy_ui.

Rust 252 26 Updated Aug 13, 2024

ECS-driven 2D and 3D physics engine for the Bevy game engine.

Rust 1,300 107 Updated Aug 16, 2024

PCGEx is a free (libre) Unreal 5 plugin that expands PCG capabilities. It offers a variety of high-performance nodes; with an edge for building relational graphs (Freeform, Delaunay, Voronoi, MST e…

C++ 116 11 Updated Aug 16, 2024

Chris Titus Tech's Windows Utility - Install Programs, Tweaks, Fixes, and Updates

PowerShell 19,582 1,247 Updated Aug 16, 2024

R*-tree spatial index for the Rust ecosystem

Rust 384 67 Updated Jun 28, 2024

BVH Construction and Traversal Library

Rust 27 2 Updated Aug 7, 2024

A polygon Clipping and Offsetting library for Rust.

Rust 7 2 Updated Jul 30, 2024

Mesh optimization library that makes meshes smaller and faster to render

C++ 5,424 468 Updated Aug 15, 2024

Layer-based infinite procedural generation

C# 295 18 Updated Jul 8, 2024

A curated collection of Python examples for optimization-based solid simulation, emphasizing algorithmic convergence, penetration-free, and inversion-free conditions, designed for readability and u…

Python 151 13 Updated Aug 3, 2024

An experimental stackless Lua VM implemented in pure Rust

Rust 1,585 59 Updated Aug 5, 2024

Fork of VKD3D. Development branches for Proton's Direct3D 12 implementation.

C 1,794 184 Updated Aug 16, 2024

Real-time path tracer VKPT integrated into q2pro Quake 2 client.

C 946 76 Updated May 10, 2019

ZEn NOde system - a simulation & rendering engine in nodes

C++ 1,182 139 Updated Aug 16, 2024

A procedural textures authoring and 3D model painting tool based on the Godot game engine

GDScript 3,397 215 Updated Aug 16, 2024

A massively parallel, optimal functional runtime in Rust

Cuda 10,372 389 Updated Aug 15, 2024

A massively parallel, high-level programming language

Rust 17,047 419 Updated Aug 16, 2024

A small C compiler

C 9,430 852 Updated Oct 30, 2023

An experimental GPU compute-centric 2D renderer.

Rust 2,207 121 Updated Aug 16, 2024

Gaia Physics Engine

Terra 578 35 Updated Jun 10, 2024

Research shading language IR

C 215 12 Updated Aug 16, 2024

Tool for post-mortem analysis of GPU crashes.

C++ 50 2 Updated Jul 1, 2024

The fastest and most memory efficient lattice Boltzmann CFD software, running on all GPUs via OpenCL. Free for non-commercial use.

C++ 3,719 295 Updated Aug 14, 2024

Real-Time Rendering Framework

C++ 2,601 471 Updated Aug 16, 2024

Spatially Hashed Radiance Cache (SHaRC) Library

C 45 2 Updated Aug 4, 2024

NVIDIA PhysX SDK

C++ 2,468 341 Updated Aug 11, 2024

🐉 Making Rust a first-class language and ecosystem for GPU shaders 🚧

Rust 7,220 245 Updated Aug 9, 2024
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