Highlights
- Pro
Starred repositories
A bunch of code I like to have on hand while working in Unity
Comparison of Language Model Inference Engines
RTXGI v2.0 Update including Neural Radiance Cache and Spatial Hash Radiance Cache
Preview of next brand design for benpigchu.
Yet another cross-platform graphical process/system monitor.
《Real-Time Rendering 4th》 (RTR4) 中文翻译
This is an online course where you can learn and master the skill of low-level performance analysis and tuning.
Nebula is an open-source and free-to-use modern C++ game engine.
Everything search plugin for PowerToys Run
Mesh optimization library that makes meshes smaller and faster to render
Port of OpenAI's Whisper model in C/C++
This is a series of GPU optimization topics. Here we will introduce how to optimize the CUDA kernel in detail. I will introduce several basic kernel optimizations, including: elementwise, reduce, s…
✨ Perfect virtual display for game streaming
Metal graphic api ported to C++ with CMake build system
A curated list of engineering-related video games rated Very Positive or higher on Steam
A Telegram RSS bot that cares about your reading experience
An example path tracer that runs on multiple ray tracing backends (Embree/DXR/OptiX/Vulkan/Metal/OSPRay)
A basic node based dialogue system made for Unity.
The Forge Cross-Platform Rendering Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2
Simple sample about Unity WebGL automatic build and deployment by using Github Actions and Github Pages
Blazingly fast Genshin Impact/Honkai: Starrail artifacts scanner
3D game engine using C++20 and Vulkan (WIP)