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Graphic notes on Gilbert Strang's "Linear Algebra for Everyone"
📖 书籍《Unity Shader入门精要》源代码
🇨🇳 GitHub中文排行榜,各语言分设「软件 | 资料」榜单,精准定位中文好项目。各取所需,高效学习。
Code release for "Omni3D A Large Benchmark and Model for 3D Object Detection in the Wild"
OpenMMLab's next-generation platform for general 3D object detection.
[CVPR 2024 Highlight] FoundationPose: Unified 6D Pose Estimation and Tracking of Novel Objects
An implementation in Unity of the Quickhull algorithm for generating 3D convex hulls
A collection of pre-trained, state-of-the-art models in the ONNX format
Demonstration of MobileSAM in the browser enabled through ONNX runtime web
This is the official code for MobileSAM project that makes SAM lightweight for mobile applications and beyond!
Annotate better with CVAT, the industry-leading data engine for machine learning. Used and trusted by teams at any scale, for data of any scale.
PyTorch Implementation of GDRNPP, winner (most of the awards) of the BOP Challenge 2022 at ECCV'22
Wide-Depth-Range 6D Object Pose Estimation in Space, CVPR 2021
RNNPose: Recurrent 6-DoF Object Pose Refinement with Robust Correspondence Field Estimation and Pose Optimization, CVPR 2022
Resources (papers, datasets, rendering methods) in the domain of object pose estimation.
Sentis samples internal development repository. Contains example and template projects for Sentis package use.
Curated list of project-based tutorials
🧠💬 Articles I wrote about machine learning, archived from MachineCurve.com.
[ICCV 2023 R6D] PyTorch implementation of CNOS: A Strong Baseline for CAD-based Novel Object Segmentation based on Segmenting Anything and DINOv2
An elegant \LaTeX\ résumé template. 大陆镜像 https://gods.coding.net/p/resume/git
📄 适合中文的简历模板收集(LaTeX,HTML/JS and so on)由 @hoochanlon 维护
PointNet and PointNet++ implemented by pytorch (pure python) and on ModelNet, ShapeNet and S3DIS.
Pytorch framework for doing deep learning on point clouds.
A PyTorch implementation of Dynamic Graph CNN for Learning on Point Clouds (DGCNN)
Perception toolkit for sim2real training and validation in Unity
YOLOX is a high-performance anchor-free YOLO, exceeding yolov3~v5 with MegEngine, ONNX, TensorRT, ncnn, and OpenVINO supported. Documentation: https://yolox.readthedocs.io/