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Re-implementation of presskit() as a static site generator
A procedural textures authoring and 3D model painting tool based on the Godot game engine
A Godot 4.x Plugin for Dynamic Day Night Cycles
A plugin for Godot 4.x. SignalVisualizer displays the current scene's signals and connections in a easy to read graph and tree dock.
HeightMap terrain for Godot implemented in GDScript
A large library of free and open-source shaders for the Godot game engine. Here, you'll get 2D and 3D shaders with playable demos.
A Godot plugin to let you block in levels inside the Godot editor.
A curated list of free/libre plugins, scripts and add-ons for Godot
A simple portal system for viewport-based portals in Godot 4.
A multi core friendly rigid body physics and collision detection library. Written in C++. Suitable for games and VR applications. Used by Horizon Forbidden West.
Resources for the ultimate introduction to Godot 4 [2D]
Iris is a cross-platform game engine written in modern C++
Godot Engine – Multi-platform 2D and 3D game engine
Godot Engine official documentation
The C++ Core Guidelines are a set of tried-and-true guidelines, rules, and best practices about coding in C++
OpenGL support library so you can just dive in and write OpenGL code
Imath is a C++ and python library of 2D and 3D vector, matrix, and math operations for computer graphics
Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
Learning DirectX 12 from code samples - Tutorial series
Code repository of all OpenGL chapters from the book and its accompanying website https://learnopengl.com