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A server-side rendering component library for Phoenix

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Surface

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Surface is a server-side rendering component library that allows developers to build rich interactive user-interfaces, writing minimal custom Javascript.

Built on top of Phoenix LiveView and its new LiveComponent, Surface leverages the amazing Phoenix Framework to provide a fast and productive solution to build modern web applications.

Full documentation and live examples can be found at surface-ui.org.

Example

# Defining the component

defmodule Hello do
  use Surface.Component

  @doc "Someone to say hello to"
  prop name, :string, required: true

  def render(assigns) do
    ~F"""
    Hello, {@name}!
    """
  end
end

# Using the component

defmodule Example do
  use Surface.Component

  def render(assigns) do
    ~F"""
    <Hello name="John Doe"/>
    """
  end
end

Features

  • An HTML-centric templating language, designed specifically to improve development experience.

  • Components as modules - they can be stateless, stateful, renderless or compile-time.

  • Declarative properties - explicitly declare the inputs (properties and events) of each component.

  • Slots - placeholders declared by a component that you can fill up with custom content.

  • Contexts - allows a parent component to share data with its children without passing them as properties..

  • Compile-time checking of the template structure, components' properties, slots, events and more.

  • Integration with editor/tools for warnings/errors, syntax highlighting, jump-to-definition, auto-completion (soon!) and more.

Installation

Phoenix v1.5 comes with built-in support for LiveView apps. You can create a new application with:

mix phx.new my_app --live

Then add surface to the list of dependencies in mix.exs:

def deps do
  [
    {:surface, "~> 0.5.0"}
  ]
end

If you're using mix format, make sure you add :surface to the import_deps configuration in your .formatter.exs file:

[
  import_deps: [:ecto, :phoenix, :surface],
  ...
]

For further information regarding installation, including how to quickly get started using a boilerplate, please visit the Getting Started guide.

Migrating from v0.4.x to v0.5.x

Surface v0.5.0 introduces a new syntax which requires migrating components written in previous versions. In order to make the migration process as smooth as possible, Surface v0.5.x ships with a converter that can automatically translate the old syntax into the new one.

Please see the Migration Guide for details.

Tooling

License

Copyright (c) 2020, Marlus Saraiva.

Surface source code is licensed under the MIT License.

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