Skip to content

OpenGL Quad Buffer Stereo 3D for the Unity Game Engine (and potentially others)

Notifications You must be signed in to change notification settings

yumendetuzi/quadifier

 
 

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

76 Commits
 
 
 
 
 
 
 
 

Repository files navigation

quadifier

OpenGL Quad Buffer Stereo 3D for the Unity Game Engine (and potentially others)

This software was developed to allow Unity 3D to be run with quad-buffer OpenGL stereo. It works by intercepting DirectX, and renders this back out as a stereo pair using OpenGL. This is achieved using the NVIDIA OpenGL/DirectX interop.

Quadifier requires some scripts on the Unity side to render the left and right channels in the right order. It works on the free version of Unity and doesn't require Pro.

There are separate implementations for Windows and Linux, although there is a small amount of shared code between the two.

Further documentation is available in the source tree and in the Github Wiki.

J.Ward 03/11/15

About

OpenGL Quad Buffer Stereo 3D for the Unity Game Engine (and potentially others)

Resources

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published

Languages

  • C++ 85.7%
  • C 9.0%
  • JavaScript 5.0%
  • Other 0.3%