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Wrappers, tools and additional API's for using ROS with Gazebo
Pretrain, finetune ANY AI model of ANY size on multiple GPUs, TPUs with zero code changes.
A CAD viewer component based on three.js
3D CAD viewer and converter based on Qt + OpenCascade
Open source code for the paper of Neural Sparse Voxel Fields.
Robotic Python - Robotic Control Interface & Manipulation Planning Library
A GPU-accelerated TSDF and ESDF library for robots equipped with RGB-D cameras.
3D Visualization Library for use with the ROS JavaScript Libraries
The Standard ROS JavaScript Library
Humanoid-Gym: Reinforcement Learning for Humanoid Robot with Zero-Shot Sim2Real Transfer https://arxiv.org/abs/2404.05695
Google DeepMind's software stack for physics-based simulation and Reinforcement Learning environments, using MuJoCo.
Fast python implementation of the quadric mesh simplification algorithm from https://mgarland.org/files/papers/quadrics.pdf
Interact with your documents using the power of GPT, 100% privately, no data leaks
뉴비 게임 서버 프로그래머를 위한 학습 자료
Animate Anyone: Consistent and Controllable Image-to-Video Synthesis for Character Animation
Learn how to design large-scale systems. Prep for the system design interview. Includes Anki flashcards.
Optimizes mesh and polygon colliders in Unity
A bunch of links to blog posts, articles, videos, etc for learning Rust
[SIGGRAPH2022] Approximate Convex Decomposition for 3D Meshes with Collision-Aware Concavity and Tree Search
Fast ML inference & training for Rust with ONNX Runtime
Segment-Anything + 3D. Let's lift anything to 3D.
Unified framework for robot learning built on NVIDIA Isaac Sim
A bunch of shader examples created in Unity (ShaderGraph & Built-in) 🧙✨
Fast GPU vertex shader based animation library for Unity (VAT, Vertex Animation Texture, Morphing Animation)