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Shanghaitech University
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Dynamic 2D Gaussians: Geometrically accurate radiance fields for dynamic objects
Pure Numpy Implementation of the Coherent Point Drift Algorithm
🕷️ SpiderMatch: 3D Shape Matching with Global Optimality and Geometric Consistency
A 3DMM fitting framework using Pytorch.
GPU Accelerated Non-rigid ICP for surface registration
Tools for manipulating 3D meshes within the Menpo project.
Code of [CVPR 2024] "Animatable Gaussians: Learning Pose-dependent Gaussian Maps for High-fidelity Human Avatar Modeling"
Code Repository for MeshAvatar: Learning High-quality Triangular Human Avatars from Multi-view Videos (ECCV 2024)
CLAY: A Controllable Large-scale Generative Model for Creating High-quality 3D Assets
Single Image to 3D using Cross-Domain Diffusion for 3D Generation
[ECCV'24] GeoWizard: Unleashing the Diffusion Priors for 3D Geometry Estimation from a Single Image
[SIGGRAPH Asia 2024 (Journal Track)] StableNormal: Reducing Diffusion Variance for Stable and Sharp Normal
An experimental raytracer using OpenGL for GPU acceleration
code for "PGSR: Planar-based Gaussian Splatting for Efficient and High-Fidelity Surface Reconstruction"
A cross-platform, high performance renderer for Gaussian Splatting using Vulkan Compute. Supports ✅ Windows, Linux, macOS, iOS, and visionOS
Open3D: A Modern Library for 3D Data Processing
This repository is the official implementation of DiffuStereo: High Quality Human Reconstruction via Diffusion-based Stereo Using Sparse Cameras.
[SIGGRAPH'24] 2D Gaussian Splatting for Geometrically Accurate Radiance Fields
[CVPR 2024] DiffuScene: Denoising Diffusion Models for Generative Indoor Scene Synthesis