Skip to content
View xmxiaoq's full-sized avatar

Block or report xmxiaoq

Block user

Prevent this user from interacting with your repositories and sending you notifications. Learn more about blocking users.

You must be logged in to block users.

Please don't include any personal information such as legal names or email addresses. Maximum 100 characters, markdown supported. This note will be visible to only you.
Report abuse

Contact GitHub support about this user’s behavior. Learn more about reporting abuse.

Report abuse

Starred repositories

Showing results

剧情-技能编辑器

C# 228 71 Updated Oct 21, 2020

提供一些UnityEditor工具链开发的常用小技巧与示例(Provides some common tips and examples for developing the UnityEditor toolchain)

C# 1,617 321 Updated Sep 10, 2024

Arch ECS integration for Unity.

C# 132 11 Updated Aug 15, 2024

Benchmarks of some C# ECS frameworks.

C# 130 20 Updated Jul 18, 2024

Canonical actor model implementation for .NET with local + distributed actors in C# and F#.

C# 4,722 1,041 Updated Nov 15, 2024

Extend the Unity Toolbar with your own Editor UI code.

C# 1,679 168 Updated Dec 12, 2023

Ryzom Core is the open-source project related to the Ryzom game. This community repository is synchronized with the Ryzom Forge repository, based on the Core branch.

C++ 341 90 Updated Oct 29, 2024

翻墙-科学上网

Kotlin 38,548 7,275 Updated Nov 10, 2024

Continuation of Clash Verge - A Clash Meta GUI based on Tauri (Windows, MacOS, Linux)

TypeScript 38,415 2,962 Updated Nov 16, 2024

Write interactive web app in script way.

Python 4,542 383 Updated Jul 18, 2024

Contains some of my general UnityAnswers posts

C# 122 16 Updated Sep 19, 2023

A unified framework for implementing ability systems in Unity

C# 975 193 Updated Aug 12, 2022

RPGCore is a toolkit for producing games and mechanics in C#.

C# 810 71 Updated Jul 9, 2024

My understanding of Unreal Engine 5's GameplayAbilitySystem plugin with a simple multiplayer sample project.

C++ 4,462 811 Updated Apr 6, 2024
C# 22 8 Updated Jun 9, 2024

🎯 A .NET library for running a target dependency graph.

C# 856 36 Updated Oct 24, 2024

SymSpell: 1 million times faster spelling correction & fuzzy search through Symmetric Delete spelling correction algorithm

C# 3,149 297 Updated Oct 27, 2024

百度NLP:分词,词性标注,命名实体识别,词重要性

C++ 3,887 595 Updated May 25, 2021

The canonical spec for ulid

9,734 174 Updated Jul 20, 2024

Node graph editor framework focused on data processing using Unity UIElements and C# 4.6

C# 2,329 388 Updated Aug 14, 2024

ET + hybridlcr + YooAsset + luban + FGUI + NKGMoba + UniTask

357 80 Updated Jan 27, 2023

ET6 + MessagePack-CSharp + YooAsset + fairygui + Luban

C# 9 1 Updated Dec 9, 2022

Unity3D Client And C# Server Framework

C# 28 4 Updated Feb 12, 2023

一个基于Entity-Component模式的灵活、通用、可扩展的轻量战斗(技能)框架,配置可选使用ScriptableObject或是Excel表格. A flexible, generic, easy to extend, lightweight combat (skills) framework based on Entity-Component pattern. Configurat…

C# 2,004 476 Updated Nov 12, 2024

This is literally a game framework, based on Unity game engine. It encapsulates commonly used game modules during development, and, to a large degree, standardises the process, enhances the develop…

C# 1,992 496 Updated May 21, 2023
30 Updated Mar 12, 2023

HybridCLR是一个特性完整、零成本、高性能、低内存的Unity全平台原生c#热更新解决方案。 HybridCLR is a fully featured, zero-cost, high-performance, low-memory solution for Unity's all-platform native c# hotupdate.

C++ 6,580 661 Updated Nov 16, 2024

A .NET library that makes it easier to create beautiful console applications.

C# 9,468 500 Updated Nov 13, 2024

luban是一个强大、易用、优雅、稳定的游戏配置解决方案。luban is a powerful, easy-to-use, elegant and stable game configuration solution.

C# 3,429 544 Updated Nov 8, 2024
Next