![chrome logo](https://raw.githubusercontent.com/github/explore/002d791bc68a86506b1bb7a3332bb6ba8e1d1891/topics/chrome/chrome.png)
Block or Report
Block or report xelement
Contact GitHub support about this user’s behavior. Learn more about reporting abuse.
Report abuseLanguage
Sort by: Recently starred
Starred repositories
OpenGL ES 高级进阶学习项目(OpenGL ES advanced learning project)
FFmpeg for browser, powered by WebAssembly
DirectX Capabilities Viewer utility (dxcapsviewer.exe)
Various programs around Desktop Duplication API, DirectX Video Processor, Shader, DX11/DX9
现代DX11系列教程:使用Windows SDK(C++)开发Direct3D 11.x
Joplin - the secure note taking and to-do app with synchronisation capabilities for Windows, macOS, Linux, Android and iOS.
An open source iOS framework for GPU-based image and video processing
A massively spiffy yet delicately unobtrusive compression library.
Sample code for https://github.com/floooh/sokol
Code repository of all OpenGL chapters from the book and its accompanying website https://learnopengl.com
The accompanying code of the Learn WebGPU C++ programming guide
TensorRT Extension for Stable Diffusion Web UI
Stable Diffusion web UI
An implementation of the diffusers api in Rust
Yet another PyTorch implementation of Stable Diffusion (probably easy to read)
Collection of C-language examples that demonstrate basic rendering and computation in WebGPU native.
Native WebGPU implementation based on wgpu-core
Cocos2d-x is a suite of open-source, cross-platform, game-development tools utilized by millions of developers across the globe. Its core has evolved to serve as the foundation for Cocos Creator 1.…
A GPU accelerated image and video processing framework built on Metal.
A brief computer graphics / rendering course
A collection of open source c/c++ libraries for gamedev
This repo contains Direct3D 11, XInput, and XAudio2 samples C++ samples from the legacy DirectX SDK updated to build using the Windows 10 SDK