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2018/2019/校招/春招/秋招/自然语言处理(NLP)/深度学习(Deep Learning)/机器学习(Machine Learning)/C/C++/Python/面试笔记,此外,还包括创建者看到的所有机器学习/深度学习面经中的问题。 除了其中 DL/ML 相关的,其他与算法岗相关的计算机知识也会记录。 但是不会包括如前端/测试/JAVA/Android等岗位中有关的问题。
A compilation of 3D mesh models found on the web for research purposes
Blender addons to make the bridge between Blender and geographic data
Getting real-world OpenStreetMap data into Unity3D
Application for 3D visualization of map data from OpenStreetMap.
VisionOS App + Python Library to stream head / wrist / finger tracking data from Vision Pro to any robots.
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🌳 A curated list of ground-truth forest datasets for the machine learning and forestry community.
A deep learning system for procedural modeling of 3D Tree meshes.
Practical assignments of the Deep|Bayes summer school 2019
PointNet and PointNet++ implemented by pytorch (pure python) and on ModelNet, ShapeNet and S3DIS.
PointNet++: Deep Hierarchical Feature Learning on Point Sets in a Metric Space
deeplearning.ai , By Andrew Ng, All slide and notebook + data + solutions and video link
A PyTorch implementation of NeRF (Neural Radiance Fields) that reproduces the results.
Computational Geometry Unity library with implementations of intersection algorithms, triangulations like delaunay, voronoi diagrams, polygon clipping, bezier curves, ear clipping, convex hulls, me…
Unity Procedural Mesh Bezier Curve Tutorial
Global registration plus ICP refinement in open3d
ROS# is a set of open source software libraries and tools in C# for communicating with ROS from .NET applications, in particular Unity3D
EricVoll / ros-sharp
Forked from dwhit/ros-sharpROS# is a set of open source software libraries and tools in C# for communicating with ROS from .NET applications, in particular Unity3D
Two simple scripts that will easily serve as a basis to send and recieve data between Python and Unity
⚡ A very fast, simple, and general inter-process communication example between Unity3D C# and Python, using ZeroMQ