Teardown compiler to improve rendering perf #6391
Merged
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Changes
Use
@astrojs/compiler
teardown()
API to remove the internal WASM instance and cache after we're finished with the Vite build.Testing
All existing test should pass.
!bench memory
should show an improvement too, but it doesn't because the technique to capture "heap used" includes the garbage collection root (for some reason).But when testing with docs locally, I can see the optimization working where Vite build memory gets offloaded during rendering.
Docs
n/a. internal refactor.