This is a macOS app for the gifski
encoder, which converts videos to GIF animations using pngquant
's fancy features for efficient cross-frame palettes and temporal dithering. It produces animated GIFs that use thousands of colors per frame and up to 50 FPS (useful for showing off design work on Dribbble).
You can also produce smaller lower quality GIFs when needed with the “Quality” slider, thanks to gifsicle
.
Gifski supports all the video formats that macOS supports (.mp4
or .mov
with H264, HEVC, ProRes, etc). The QuickTime Animation format is not supported. Use ProRes 4444 XQ instead. It's more efficient, more widely supported, and like QuickTime Animation, it also supports alpha channel.
Gifski has a bunch of settings like changing dimensions, speed, frame rate, quality, looping, and more.
Requires macOS 13 or later.
Older versions
- 2.22.3 for macOS 12+
- 2.21.2 for macOS 11+
- 2.20.2 for macOS 10.15+
- 2.16.0 for macOS 10.14+
- 2.4.0 for macOS 10.13+
Non-App Store version
A special version for users that cannot access the App Store. It won't receive automatic updates. I will update it here once a year.
Download (2.23.0 · macOS 13+)
Gifski includes a share extension that lets you share videos to Gifski. Just select Gifski from the Share menu of any macOS app.
Tip: You can share a macOS screen recording with Gifski by clicking on the thumbnail that pops up once you are done recording and selecting “Share” from there.
Gifski includes a system service that lets you quickly convert a video to GIF from the Services menu in any app that provides a compatible video file.
Gifski includes the option to create GIFs that bounce back and forth between forward and backward playback. This is a similar effect to the bounce effect in iOS's Live Photo effects. This option doubles the number of frames in the GIF so the file size will double as well.
After converting, press Command+C to copy the GIF or Command+S to save it.
In the width/height input fields in the editor view, press the arrow up/down keys to change the value by 1. Hold the Option key meanwhile to change it by 10.
To build the app in Xcode, you need to have Rust installed first:
curl https://sh.rustup.rs -sSf | sh
brew install SwiftLint
xcode-select --install
The GIF image format is very space inefficient. It works best with short video clips. Try reducing the dimensions, FPS, or quality.
Browsers throttle frame rates above 50 FPS, playing them at 10 FPS. Read more.
Install FFmpeg (with Homebrew: brew install ffmpeg
) and then run this command:
TMPFILE="$(mktemp /tmp/XXXXXXXXXXX).mov"; \
ffmpeg -f image2 -framerate 30 -i image_%06d.png -c:v prores_ks -profile:v 5 "$TMPFILE" \
&& open -a Gifski "$TMPFILE"
Ensure the images are named in the format image_000001.png
and adjust the -framerate
accordingly.
This is unfortunately not supported. However, if you know how to run a terminal command, you could run open -na Gifski
multiple times to open multiple instances of Gifski, where each instance can convert a separate video. You should not have the editor view open in multiple instances though, as changing the quality, for example, will change it in all the instances.
Gifski supports the video formats macOS supports, which does not include WebM.
You can convert your video to MP4 first with this app.
We don't have any immediate plans to localize the app.
No, but there's a cross-platform command-line tool available.
- gifski library - High-quality GIF encoder
- Defaults - Swifty and modern UserDefaults
- CircularProgress - Circular progress indicator for your macOS app
- DockProgress - Show progress in your app's Dock icon
Former
MIT (the Mac app) + gifski library license