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<h1>WebVR</h1> | ||
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<pre class='metadata'> | ||
Status: ED | ||
状态: ED | ||
ED: https://github.com/MozVR/webvr-spec/blob/master/webvr.html | ||
Shortname: webvr | ||
Level: 1 | ||
Editor: Vladimir Vukicevic, Mozilla http:https://mozilla.com/, [email protected] | ||
Editor: Brandon Jones, Google http:https://google.com/, [email protected] | ||
Abstract: This specification describes support for accessing virtual reality devices, including sensors and head-mounted displays on the Web. | ||
Mailing List: [email protected] | ||
Mailing List Archives: https://mail.mozilla.org/pipermail/web-vr-discuss/ | ||
简称: webvr | ||
级别: 1 | ||
作者: Vladimir Vukicevic, Mozilla http:https://mozilla.com/, [email protected] | ||
作者: Brandon Jones, Google http:https://google.com/, [email protected] | ||
摘要: This specification describes support for accessing virtual reality devices, including sensors and head-mounted displays on the Web. | ||
邮件列表: [email protected] | ||
邮件列表归档: https://mail.mozilla.org/pipermail/web-vr-discuss/ | ||
</pre> | ||
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# Introduction # {#intro} | ||
# 简介 # {#intro} | ||
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Hardware that enables Virtual Reality applications requires high-precision, low-latency interfaces to deliver an acceptable experience. | ||
Other interfaces, such as device orientation events, can be repurposed to surface VR input but doing so dilutes the interface's original | ||
intent and often does not provide the precision necessary for high-quality VR. The WebVR API provides purpose-built interfaces | ||
to VR hardware to allow developers to build compelling, comfortable VR experiences. | ||
硬件使得那些需要高精度、低延时界面效果的虚拟现实应用能提供令人满意的体验。其他接口如设备定位事件传感器虽然可以被应用到VR场景的输入,但削弱了这种接口的原始用途,且经常满足不了对高质量VR效果的精度需求。 | ||
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WebVR的API给VR硬件定义了专门定制的接口,让开发者构建出沉浸感强、舒适度高的VR体验。 | ||
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# Supported Device Types # {#devtypes} | ||
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