QFramework 是一套 渐进式 的 快速开发 框架。目标是作为无框架经验的公司、独立开发者、以及 Unity3D 初学者们的 第一套框架。框架内部积累了多个项目的在各个技术方向的解决方案。学习成本低,接入成本低,重构成本低,二次开发成本低,文档内容丰富(提供使用方式以及原理、开发文档)、插件丰富。github:https://github.com/liangxiegame/QFramework
QFramework is a Progressive and RAD framework.Goal is become indie developer and fresh man's The First Framework。It's include many project's tech solution.Easy 2 Learn,Easy 2 Install,Easy 2 Refactor,Easy 2 Modify,Feature Packed documents and plugins. github:https://github.com/liangxiegame/QFramework
码云国内镜像仓:https://gitee.com/liangxiegame/QFramework
1.Action Kit
- chainning style(Driven by MonoBehaviour or Update)
this.Sequence()
.Delay(1.0f)
.Event(()=>Log.I("Delayed 1 second"))
.Until(()=>something is done)
.Begin();
- object oriented style
var sequenceNode = new SequenceNode();
sequenceNode.Append(DelayAction.Allocate(1.0f));
sequenceNode.Append(EventAction.Allocate(()=>Log.I("Delayed 1 second"));
sequenceNode.Append(UntilAction.Allocate(()=>something is true));
this.ExecuteNode(sequenceNode);
2.Res Kit
// allocate a loader when initialize a panel or a monobehavour
var loader = ResLoader.Allocate();
// load someth in a panel or a monobehaviour
loader.LoadSync<GameObject>("resources:https://smobj");
loader.LoadSync<Texture2D>("resources:https://Bg");
// load by asset bundle's assetName
loader.LoadSync<Texture2D>("HomeBg");
// load by asset bundle name and assetName
loader.LoadSync<Texture2D>("home","HomeBg");
// resycle this panel/monobehaivour's loaded res when destroyed
loader.Recycle2Cache();
loader = null;
3.UI Kit
// open a panel from assetBundle
UIKit.OpenPanel<UIMainPanel>();
// load a panel from specified Resources
UIKit.OpenPanel<UIMainPanel>(prefabName:"Resources/UIMainPanel");
// load a panel from specield assetName
UIKit.OpenPanel<UIMainPanel>(prefabName:"UIMainPanel1");
- 文档 Document:https://qf.liangxiegame.com/qf/community
- 如在使用中遇到问题请提交 这里 issue,我们团队会在一天内快速回复并着手解决。
- **QQ 群:623597263 **:在 QQ 群内提问,会马航内得到回复。
- 社区:https://liangxiegame.com/qf/intro/
- awesome_qframework
- 如果觉得不错可以在 这里 Asset Store 给个 5 星哦~ give 5 star
- 或者给此仓库一个小小的 Star~ star this repository
- 以上这些都会转化成我们的动力,提供更好的技术服务!
- Unity 5.6.x ~ 2020.x
- MultyFramework
- IFramework_GUICanvas
- IFramework
- Loxodon Framework
- BDFramework
- HGFramework: Unity3D客户端框架
- Qarth: Framework For Game Develop With Unity3d
- GameFramework:A game framework based on Unity 5.3 and later versions
- cocos2d/cocos2d-x
- ResetCore.Unity
- UnityUGUIImageShaderPack
- FishManShaderTutorial
- xasset: xasset 致力于为 Unity 项目提供一套精简稳健的资源管理环境
- TinaX: 开箱即用的 Unity 开发框架,支持 Lua。
- IFramework(OnClick) Simple Unity Tools
- ILRuntimeProject 基于ILRuntime的热更新框架(定制):
- Unity完整的资源热更流程(热更下载中断处理,资源校验,热更回退等)
- 基于ILRuntime的代码热更
- 自动生成热更包及热更配置表
- ab包加密及资源解压