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@CppCon
CppCon CppCon
The C++ Conference
@hxhb
lipengzha hxhb
C++ & Game Engineer
@dgkanatsios
Dimitris-Ilias Gkanatsios dgkanatsios
Software Engineer, @Azure @PlayFab Multiplayer game servers, part of XBOX

@Microsoft Bellevue, WA, USA

@lllyasviel
lllyasviel
Lvmin Zhang (Lyumin Zhang)
@lunarmodules
Lunar Modules lunarmodules
Modules for the Lua programming language
@neil3d
Neil Fang neil3d
《仙剑奇侠传3》主程,《功夫世界》《龙Online》引擎开发者,Unreal Engine技术践行者,实践派架构师,现任腾讯IEG专家工程师,曾任阿里巴巴高级技术专家。

IEG, Tencent Group Beijing

@NadirRoGue
Nadir Román Guerrero NadirRoGue
Software engineer, focused on computer graphics and high performance computing

EPFL Switzerland

@gameknife
gameKnife gameknife
Homo Ludens

Chengdu, China

@Liaoer
Mr.Liao Liaoer
game

null shanghai

@zrong
Jacky zrong

SAGI GAMES WUHAN

@u0u0
u0u0
Quick-Cocos2dx-Community Leadership
@Allar
Michael Allar Allar
Changing the culture, one codebase at a time.

Mikoverse, Inc. Los Angeles

@amzeratul
Rodrigo Braz Monteiro amzeratul
Videogame programmer since 1997. CTO @ Chucklefish. Working on a game engine called Halley. Technical Director on Witchbrook. Co-founder of @Aegisub.

Chucklefish United Kingdom

@Atrix256
Alan Wolfe Atrix256
Graphics Research Engineer at EA SEED. Previously NVIDIA, Blizzard, Midway, WB and others.

EA SEED

@bkaradzic
Бранимир Караџић bkaradzic
coder (gamedev, open source, ex-demoscene) 🍀 author of bgfx open source rendering library

Los Angeles, CA

@cloudwu
云风 cloudwu
coder ( c , lua , open source )

ejoy.com China

@jskeet
Jon Skeet jskeet
Recruiters: please do not contact me

Google London, UK

@QianMo
浅墨(毛星云) QianMo
Game Programmer

Tencent Shenzhen, China

@quicklyslow
quicklyslow
A C/C++ amateur, Computer Graphics learner

China

@zilongshanren
子龙山人 zilongshanren
Game programmer and Geek

Earth