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External mainloop stride #7

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External mainloop stride #7

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tebjan
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@tebjan tebjan commented Oct 7, 2020

Diff check for developers.

…ft.CodeAnalysis.Workspaces.MSBuild to 3.3.1 to be in sync with vvvv
…is allows for a /bin or /lib folder next to the exe with all assemblies and data inside
…. Also got rid of throttleUpdate variable. Added some comments.
# Conflicts:
#	deps/RoslynPad/netcoreapp3.0/RoslynPad.Editor.Windows.dll
#	deps/RoslynPad/netcoreapp3.0/RoslynPad.Editor.Windows.pdb
#	deps/RoslynPad/netcoreapp3.0/RoslynPad.Roslyn.Windows.dll
#	deps/RoslynPad/netcoreapp3.0/RoslynPad.Roslyn.Windows.pdb
#	deps/RoslynPad/netcoreapp3.0/RoslynPad.Roslyn.dll
#	deps/RoslynPad/netcoreapp3.0/RoslynPad.Roslyn.pdb
#	deps/RoslynPad/netcoreapp3.1/RoslynPad.Editor.Windows.deps.json
…cil view needs to be disposed.

(cherry picked from commit 3b740e1)
azeno and others added 7 commits December 10, 2020 18:05
The previous code relied on UpdateEffect returning true when the set of enabled transforms changed, however that was not the case when the generated shader stayed the same.
…erencing the project directly

Seems like something changed in msbuild that the dll isn't copied anymore. I guess in the past it came through Stride.Importer.Assimp.vcxproj even though there it's marked as CopyLocal=false

(cherry picked from commit 2b5224e)
…o specify that a native texture is in gamma space.
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