Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Dev/external mainloop stride with instancing #5

Closed
wants to merge 186 commits into from

Conversation

tebjan
Copy link
Member

@tebjan tebjan commented Jul 10, 2020

File change comparison

…ft.CodeAnalysis.Workspaces.MSBuild to 3.3.1 to be in sync with vvvv
…is allows for a /bin or /lib folder next to the exe with all assemblies and data inside
…. Also got rid of throttleUpdate variable. Added some comments.
# Conflicts:
#	deps/RoslynPad/netcoreapp3.0/RoslynPad.Editor.Windows.dll
#	deps/RoslynPad/netcoreapp3.0/RoslynPad.Editor.Windows.pdb
#	deps/RoslynPad/netcoreapp3.0/RoslynPad.Roslyn.Windows.dll
#	deps/RoslynPad/netcoreapp3.0/RoslynPad.Roslyn.Windows.pdb
#	deps/RoslynPad/netcoreapp3.0/RoslynPad.Roslyn.dll
#	deps/RoslynPad/netcoreapp3.0/RoslynPad.Roslyn.pdb
#	deps/RoslynPad/netcoreapp3.1/RoslynPad.Editor.Windows.deps.json
tebjan and others added 28 commits July 16, 2020 21:30
…e which allowed to removed a lot of complicated grouping code
…d for accessing components anymore. Buffers get managed in the InstancingProcessor.
…n instance between different instancing entities
…op-stride-with-instancing

# Conflicts:
#	sources/engine/Stride.Engine/Engine/IInstancing.cs
#	sources/engine/Stride.Engine/Engine/InstanceComponent.cs
#	sources/engine/Stride.Engine/Engine/InstancingComponent.cs
#	sources/engine/Stride.Engine/Engine/InstancingEntiyTransform.cs
#	sources/engine/Stride.Engine/Engine/InstancingUserArray.cs
#	sources/engine/Stride.Engine/Engine/InstancingUserBuffer.cs
#	sources/engine/Stride.Engine/Engine/Processors/InstanceProcessor.cs
#	sources/engine/Stride.Engine/Engine/Processors/InstancingProcessor.cs
#	sources/engine/Stride.Rendering/Rendering/Core/NormalFromMeshInstanced.sdsl
#	sources/engine/Stride.Rendering/Rendering/Core/NormalFromNormalMappingInstanced.sdsl
#	sources/engine/Stride.Rendering/Rendering/InstancingRenderFeature.cs
#	sources/engine/Stride.Rendering/Rendering/RenderInstancing.cs
#	sources/engine/Stride.Rendering/Rendering/Skinning/TransformationSkinningInstanced.sdsl
#	sources/engine/Stride.Rendering/Rendering/Transformation/TransformationInstancing.sdsl
#	sources/engine/Stride.Rendering/Rendering/Transformation/TransformationWAndVPInstanced.sdsl
@tebjan
Copy link
Member Author

tebjan commented Jul 17, 2020

stride3d#741 is merged now into master.

@tebjan tebjan closed this Jul 17, 2020
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

Successfully merging this pull request may close these issues.

3 participants