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Insights: vrm-c/UniVRM
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1 Release published by 1 person
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v0.127.1
published
Oct 15, 2024
2 Pull requests merged by 2 people
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add version defines so that UniGLTF, UnityGLTF and glTFast can co-exist
#2461 merged
Oct 16, 2024 -
UniVRM-0.127.1
#2460 merged
Oct 15, 2024
4 Pull requests opened by 1 person
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[springbone] SpringBone が無いモデルの NullReferenceException を修正
#2463 opened
Oct 16, 2024 -
[WIP] expression
#2464 opened
Oct 16, 2024 -
[exporter][blendshape][bake] 基準メッシュバグ
#2466 opened
Oct 18, 2024 -
[export][springbone] bake 時に SpringBone と LookAt に反映する実装
#2468 opened
Oct 18, 2024
1 Issue closed by 1 person
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[初期姿勢] Awake で Transform から収集するのではなく VRM など元データから直接伝搬させる
#2427 closed
Oct 15, 2024
4 Issues opened by 4 people
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UnityEngine.Texture:Shader_NoneNormal.normal is not converted.
#2469 opened
Oct 19, 2024 -
[1.0] vrm-1.0 window 廃止
#2467 opened
Oct 18, 2024 -
Pose Freeze によって BlendShape を ベイクすると他の BlendShape が壊れる
#2465 opened
Oct 17, 2024 -
Can't import vrm
#2462 opened
Oct 15, 2024
5 Unresolved conversations
Sometimes conversations happen on old items that aren’t yet closed. Here is a list of all the Issues and Pull Requests with unresolved conversations.
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[VRM-1.0][timeline] コンストレイント実装したVRM1.0モデルがシーンビューで破綻する
#2438 commented on
Oct 15, 2024 • 0 new comments -
Many errors after importing in brand new project
#2441 commented on
Oct 15, 2024 • 0 new comments -
[VRM-1.0][Expression] Overrideを与える側の表情がBinaryの場合、与える表情の入力値を0 or 1で評価してoverride値として反映
#2430 commented on
Oct 15, 2024 • 0 new comments -
After using the “FastSpringBoneReplacer.ReplaceAsync” interface, scaling the VRM model results in incorrect behavior.
#2158 commented on
Oct 18, 2024 • 0 new comments -
Imported VRM hair and clothes goes to the left no matter the position
#2440 commented on
Oct 19, 2024 • 0 new comments