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Alter elements for level 2
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voithos committed Dec 31, 2013
1 parent a8906b3 commit 1f51d4b
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Showing 2 changed files with 6 additions and 6 deletions.
10 changes: 5 additions & 5 deletions src/data.js
Original file line number Diff line number Diff line change
Expand Up @@ -369,7 +369,7 @@ module.exports = {
x: 485,
y: 920
}),
instance(powergems.fire, {
instance(powergems.earth, {
x: 450,
y: 300
}),
Expand All @@ -396,15 +396,15 @@ module.exports = {
}),

// Second barrier
instance(powerblocks.fire, {
instance(powerblocks.earth, {
x: 1415,
y: 650
}),
instance(powerblocks.fire, {
instance(powerblocks.earth, {
x: 1415,
y: 550
}),
instance(powerblocks.fire, {
instance(powerblocks.earth, {
x: 1415,
y: 450
}),
Expand All @@ -425,7 +425,7 @@ module.exports = {
],
elements: [
elements.water,
elements.fire
elements.earth
]
}
}
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2 changes: 1 addition & 1 deletion src/main.js
Original file line number Diff line number Diff line change
Expand Up @@ -38,7 +38,7 @@ function boot() {
game.state.add(level, Main.Levels[level], false);
});

game.state.start('level2');
game.state.start('level1');
}

function preload() {
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