You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
@DRracer This one (and the upcoming associated PR, #231) should be of particular interest to you, it adds and makes use of extensive scripting and verification capability for components, telemetry, and tests. So while it serves as unit tests for the simulator, it should be more than suited to automated evaluation of firmware behaviour prior to release!
Describe the solution you'd like
Expand the automated testing to cover more of the code.
Just start simple with something that runs on a system with GL, deal with the headless build runners later... PPM seems like a nice convenient format.
It should:
AND
OR
OR
Additional context
Useful links for automated GL testing...
https://github.com/openrndr/setup-opengl
https://github.com/cirosantilli/cpp-cheat/blob/70b22ac36f92e93c94f951edb8b5af7947546525/opengl/offscreen.c
https://www.khronos.org/registry/OpenGL-Refpages/gl4/html/glReadPixels.xhtml
https://github.com/mesa3d/piglit
https://pdiff.sourceforge.net/
The text was updated successfully, but these errors were encountered: