Serialization.Plists is a binary plist reader/writer implementation for .NET. It supports the complete plist specification that Apple has published, with two caveats:
- Serialization of opaque data or non plist-compatible objects will break plist editing in Property List Editor
- Sets are treated as arrays
- .NET Framework v3.5
- MSBuild v3.5
- StyleCop v4.5
- FxCop (either standalone, or auto-installed by Visual Studio 2010)
The build scripts expect StyleCop and FxCop to be installed in their default locations. You can build without FxCop, but only by using the Visual Studio solution (StyleCop is required either way).
If you'd like to create a signed build using your own signing key (I distribute signed assemblies; I recommend you just use those), run the following command from inside of the Source\
directory:
sn -k System.Runtime.Serialization.Plists.snk
The build script will pick up this key automatically and sign the output assembly with it.
You can build with MSBuild v3.5 from the command line:
msbuild build.proj
or using the batch file:
build.bat
You can also build using the solution in Visual Studio 2008.
You can use WCF Data Contracts to mark up model or business objects for plist serialization. See below for details and caveats. Continue reading this section for manual creation of plist-serializable dictionaries.
There are two primary classes exposed by the assembly: BinaryPlistReader
and BinaryPlistWriter
. As their names imply, they read and write IDictionary
objects to and from binary plists. The plist format specifies that the following types are supported:
null
bool
int
(byte
,sbyte
,ushort
,short
,uint
,int
andlong
)double
(float
,double
anddecimal
)DateTime
string
(ASCII and Unicode)object[]
(arrays with members of any of the above types plusobject[]
andIDictionary
)IDictionary
(dictionaries with members of any of the above types plusIDictionary
)
If an object not in the above list is somewhere in the object graph, it will be treated as binary data. Such objects must be marked Serializable
or implement ISerializable
or IPlistSerializable
. Byte arrays (byte[]
) will be written un-modified.
To write an IDictionary
instance to a stream or file, do something similar to the following:
Dictionary<string, object> myObjectGraph = new Dictionary<string, object>();
...
// Fill your dictionary with objects.
...
BinaryPlistWriter writer = new BinaryPlistWriter();
writer.WriteObject(@"C:\Some\Path\MyPlist.plist", myObjectGraph);
You can also write to a Stream
directly using the appropriate overload.
To read a plist stream or file into an IDictionary
instance, do something similar to the following:
BinaryPlistReader reader = new BinaryPlistReader();
IDictionary myObjectGraph = reader.ReadObject(@"C:\Some\Path\MyPlist.plist");
Like above, you can also read from a Stream
directly using the appropriate overload.
You can embed the transformation of your object graph to and from IDictionary
instances by implementing IPlistSerializable
.
As an example, a simple object might be implemented as follows:
class PropertyList : IPlistSerializable
{
public int Id { get; set; }
public string Name { get; set; }
public OtherIPlistSerializableType Stuff { get; set; }
public void FromPlistDictionary(IDictionary plist)
{
this.Id = (int)plist["Id"];
this.Name = (string)plist["Name"];
this.Stuff = new OtherIPlistSerializableType();
this.Stuff.FromPlistDictionary((IDictionary)plist["Stuff"]);
}
public IDictionary ToPlistDictionary()
{
Dictionary<string, object> dict = new Dictionary<string, object>();
dict["Id"] = this.Id;
dict["Name"] = this.Name;
dict["Stuff"] = this.Stuff;
return dict;
}
}
With the above implementation in place, you can read and write instances of your objects directly using the appropriate reader/writer overloads.
A first-draft version of WCF Data Contract support is currently included. The behavior is very similar to that of the DataContractSerializer:
- If no
DataContract
is defined for an object, a default contract is inferred from all public read+write fields and properties. - If a
DataContract
is defined, all read+write fields and properties marked asDataMember
s are used, regardless of visibility. - The root object must be a complex type or an
IDictionary
instance (i.e., an array or primitive type cannot be the root of the graph). DataContractSerializer
does not require collections to implementIList
formally; instead an informal protocol requiring anAdd
method is used. Right now,DataContractBinaryPlistSerializer
requires an actualIList
implementation or an array for collection objects. This may change in the future if there is any demand.- This functionality has not been thoroughly tested. Please report bugs!
The basic usage of DataContractBinaryPlistSerializer
is almost identical to DataContractSerializer
. One big difference is that it does not use XmlReader
and XmlWriter
under the covers. Therefore, there aren't any overloads for either the constructor or the ReadObject
and WriteObject
methods.
Binary plists are a very limited serialization format, so a number of DataContract
features aren't supported and will be ignored (e.g., custom names and namespaces, member orders, etc.).
Licensed under the MIT license. See LICENSE.txt.
Copyright (c) 2011 Chad Burggraf.