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A Swift and Kotlin library for making composable state machines, and UIs driven by those state machines.
3D Renderer Engine builds with Vulkan and C++ 20
Tutorial series demonstrating how to build a retro first-person shooter from scratch in Swift
Tool to statically recompile N64 games into native executables
A static site generator for Swift developers.
A minimal GPU design in Verilog to learn how GPUs work from the ground up
Advent of Code 2023 solutions and test runner
Alexe Simon's personnal take on the advent of code.
Get your Advent of Code data with a single import statement
A fast C++20 3D game engine for modern devices, with wide platform support
A lightweight game engine written in modern C++