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Starred repositories

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Experimental mod for 7 Days to Die

C# 3 1 Updated Nov 5, 2024

A simple input helper for the Godot Engine

GDScript 789 28 Updated Nov 7, 2024

Octahedral Impostors implementation for Godot Game Engine

GDScript 11 1 Updated Oct 29, 2023

Ldraw-based Lego editing tool built in Unreal Engine

C++ 5 Updated Jul 13, 2021

A procedural planet generator addon for Godot with terrain LOD.

GDScript 208 23 Updated Sep 9, 2023

Import .unitypackage and other assets designed for Unity Engine as a GDScript addon for vanilla Godot 4.x

GDScript 696 31 Updated May 30, 2024

SSR solution for Unity URP

C# 409 19 Updated Apr 26, 2024

A light shafts (volumetric shadows) effect for Unity.

C# 1,301 162 Updated Apr 6, 2017

Fast, idiomatic C# implementation of Flatbuffers

C# 510 51 Updated Nov 8, 2024

A sequential id generator that works across nodes with no collisions

C# 659 79 Updated Jan 27, 2023

Declarative UI framework for Unity 3D featuring databinding

C# 45 6 Updated May 21, 2015

❄️ Test of a frosted glass material in Unity.

C# 849 94 Updated Jun 10, 2024

C# .NET fuzzy string matching implementation of Seat Geek's well known python FuzzyWuzzy algorithm.

C# 635 79 Updated Aug 20, 2024

Recyclable Scroll Rect reuses or recycles the least number of cells required to fill the viewport. As a result a huge number of items can be shown in the list without any performance hit.

C# 559 67 Updated Feb 11, 2024

A adaptive dual contouring implementation in unity

C# 4 Updated Feb 18, 2022

A ocean using Phillips spectrum in Unity

C# 279 39 Updated Jan 30, 2022

Third Person Controller for Unity

C# 988 139 Updated Apr 9, 2023

A C# port of CSG.js by Evan W (https://evanw.github.io/csg.js/).

C# 633 99 Updated Jun 18, 2024

A Unity Engine Project in which a controllable wall-walking spider uses inverse kinematics (IK) to position its legs to its surroundings, such that it moves realistically.

C# 239 39 Updated Mar 16, 2024

UI background blur shader for Unity 2020 URP/LWRP/2D Renderer (usable for all Render Modes)

ShaderLab 130 15 Updated Sep 5, 2020

A unity shader solution to generate footprint on thick snow surfaces.

C# 218 63 Updated Sep 28, 2021

A generic collection for selecting random elements by weight in O(1) in C#

C# 164 2 Updated Sep 30, 2024

A library of Shaders created using Unity's Shader Graph.

ShaderLab 1,778 303 Updated Jun 3, 2020

A comprehensive machine learning repository containing 30+ notebooks on different concepts, algorithms and techniques.

Jupyter Notebook 4,626 762 Updated Sep 22, 2023

Non-C# Modlets for 7 Days to Die

13 9 Updated May 17, 2022

An expansion pack of POI's (buildings) for 7 Days to Die

1 Updated Sep 18, 2022

Steering, obstacle avoidance and path following behaviors for the Unity Game Engine

C# 1,206 276 Updated Oct 1, 2019

Adds various noise generation nodes to Unity Shader Graph, including 3D noise nodes.

HLSL 460 29 Updated Apr 4, 2024

Texture-Paint on Unity.

C# 1,234 169 Updated Aug 17, 2018

Scripting the Timeline for games in creative ways. Includes a small RTS game build on the 'A Mighty Kingdom' assets

C# 797 150 Updated Oct 4, 2020
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