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Here you can find all the resources I used in my Real-Time Black Hole series on YouTube.

Python 8 1 Updated Sep 22, 2023

Brings data-binding to your Unity project

C# 447 26 Updated Mar 27, 2024

A latent text-to-image diffusion model

Jupyter Notebook 67,893 10,117 Updated Jun 18, 2024

Documentation for GX mods

CSS 785 3,192 Updated Jul 18, 2024

BURST compatible collections, math and utility functions

C# 21 1 Updated Sep 20, 2023

A fully dynamic planar navmesh for Unity supporting agents of any size

C# 469 50 Updated Dec 7, 2022

Badges for your personal developer branding, profile, and projects.

SCSS 13,247 1,604 Updated Aug 20, 2024

Generate a customized Privacy Policy and Terms of Use document for your mobile apps

Sass 3,908 384 Updated Aug 21, 2024

Tiny but reliable Markdown to HTML conversion in JavaScript

JavaScript 98 19 Updated Dec 22, 2020

Render draw.io diagrams from a URL or embedded into a webpage

Java 18 2 Updated Nov 17, 2020

Grass for Unity's HD render pipeline. This project was an experiment to learn more about hand-writing HDRP shaders and writing shaders with custom tesselation steps. There's also an additional atte…

C# 75 13 Updated Jul 25, 2021

A simple mesh data viewer for Unity.

C# 18 6 Updated Dec 23, 2021

High performance LINQ implementation with minimal heap allocations. Supports enumerables, async enumerables, arrays and Span<T>.

C# 875 35 Updated Feb 14, 2024

Custom Type Serializer For Photon(PUN2), Unity.

C# 18 1 Updated Dec 25, 2022

A C# port of CSG.js by Evan W (https://evanw.github.io/csg.js/).

C# 628 98 Updated Jun 18, 2024

This repo has 3 projects: 🟡 Blendshape Viewer lets you visually browse blendshapes. 🔵 Animation Viewer lets you preview animations in the Project view browser. ⚪ Visual Expressions Editor lets you …

C# 88 9 Updated Nov 18, 2023

Simple Unity framework to debug shader code

C# 113 11 Updated Aug 1, 2023

Lighting effects implemented for the Adam demo: volumetric fog, area lights and tube lights

C# 1,717 258 Updated Dec 3, 2019

Simple implementation of a 2D platformer character controller using raycasts for smooth and precise input and movement

C# 147 28 Updated Jan 4, 2021

A Unity program to detect beats in audio using FFT's and variance. Based on https://www.parallelcube.com/2018/03/30/beat-detection-algorithm/

C# 39 2 Updated Mar 4, 2022

Pose authoring using handtrackingon Quest

C# 338 29 Updated Nov 7, 2021

Unity C# reference source code.

C# 11,790 2,480 Updated Oct 9, 2024

Evaluate C# Formulas at Runtime

C# 41 5 Updated Oct 10, 2020