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16 stars written in C#
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Unity C# reference source code.

C# 11,799 2,484 Updated Oct 9, 2024

Lighting effects implemented for the Adam demo: volumetric fog, area lights and tube lights

C# 1,719 258 Updated Dec 3, 2019

High performance LINQ implementation with minimal heap allocations. Supports enumerables, async enumerables, arrays and Span<T>.

C# 875 35 Updated Feb 14, 2024

A C# port of CSG.js by Evan W (https://evanw.github.io/csg.js/).

C# 628 98 Updated Jun 18, 2024

A fully dynamic planar navmesh for Unity supporting agents of any size

C# 469 50 Updated Dec 7, 2022

Brings data-binding to your Unity project

C# 457 26 Updated Mar 27, 2024

Pose authoring using handtrackingon Quest

C# 338 29 Updated Nov 7, 2021

Simple implementation of a 2D platformer character controller using raycasts for smooth and precise input and movement

C# 147 28 Updated Jan 4, 2021

Simple Unity framework to debug shader code

C# 113 11 Updated Aug 1, 2023

This repo has 3 projects: 🟡 Blendshape Viewer lets you visually browse blendshapes. 🔵 Animation Viewer lets you preview animations in the Project view browser. ⚪ Visual Expressions Editor lets you …

C# 88 9 Updated Nov 18, 2023

Grass for Unity's HD render pipeline. This project was an experiment to learn more about hand-writing HDRP shaders and writing shaders with custom tesselation steps. There's also an additional atte…

C# 75 13 Updated Jul 25, 2021

Evaluate C# Formulas at Runtime

C# 41 5 Updated Oct 10, 2020

A Unity program to detect beats in audio using FFT's and variance. Based on https://www.parallelcube.com/2018/03/30/beat-detection-algorithm/

C# 39 2 Updated Mar 4, 2022

BURST compatible collections, math and utility functions

C# 21 1 Updated Sep 20, 2023

A simple mesh data viewer for Unity.

C# 18 6 Updated Dec 23, 2021

Custom Type Serializer For Photon(PUN2), Unity.

C# 18 1 Updated Dec 25, 2022