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A fast entity component system (ECS) for C & C++
A cross-platform, top-down 2D space shooter written in C using only platform libraries.
Turn clang-tidy warnings and fixes to comments in your pull request
A command line tool and library for transferring data with URL syntax, supporting DICT, FILE, FTP, FTPS, GOPHER, GOPHERS, HTTP, HTTPS, IMAP, IMAPS, LDAP, LDAPS, MQTT, POP3, POP3S, RTMP, RTMPS, RTSP…
Midless is a free and open-source voxel game made in C.
A simple and easy-to-use library to enjoy videogames programming
Cocos2d-x is a suite of open-source, cross-platform, game-development tools utilized by millions of developers across the globe. Its core has evolved to serve as the foundation for Cocos Creator 1.…
Novice-built game engine from the ground up (with blogs!)
The Forge Cross-Platform Rendering Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2
Curated list of project-based tutorials
🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
A guide to using modern OpenGL functions.
A simple Minecraft clone written in C using modern OpenGL (shaders).
SMF2 to Flarum DB importer
3D rendered proc-gen world test. C++ homebrew voxel engine for agent-driven prodedural generation / world simulation
The missing small and fast image decoding library for humans (not for machines) ⛵ https://sail.software
CMake scripts for finding SDL2 headers and libraries on multiple platforms
A simple rendering library to experiment with CG techniques in OpenGL.
Add underline(`<u>xxx</u>`) with shortcut, and `<center>xxx</center>`, `[[#xxx]]`, `[[#^xxx]]`
Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2