-
Notifications
You must be signed in to change notification settings - Fork 0
Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
- Loading branch information
0 parents
commit 4b2cc26
Showing
851 changed files
with
131,121 additions
and
0 deletions.
There are no files selected for viewing
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,31 @@ | ||
|
||
Microsoft Visual Studio Solution File, Format Version 12.00 | ||
# Visual Studio 15 | ||
VisualStudioVersion = 15.0.27130.2010 | ||
MinimumVisualStudioVersion = 10.0.40219.1 | ||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "EnglishEducator", "EnglishEducator\EnglishEducator.vcxproj", "{7E86CA02-8999-4B76-BD2D-2B5ED8CA008E}" | ||
EndProject | ||
Global | ||
GlobalSection(SolutionConfigurationPlatforms) = preSolution | ||
Debug|x64 = Debug|x64 | ||
Debug|x86 = Debug|x86 | ||
Release|x64 = Release|x64 | ||
Release|x86 = Release|x86 | ||
EndGlobalSection | ||
GlobalSection(ProjectConfigurationPlatforms) = postSolution | ||
{7E86CA02-8999-4B76-BD2D-2B5ED8CA008E}.Debug|x64.ActiveCfg = Debug|x64 | ||
{7E86CA02-8999-4B76-BD2D-2B5ED8CA008E}.Debug|x64.Build.0 = Debug|x64 | ||
{7E86CA02-8999-4B76-BD2D-2B5ED8CA008E}.Debug|x86.ActiveCfg = Debug|Win32 | ||
{7E86CA02-8999-4B76-BD2D-2B5ED8CA008E}.Debug|x86.Build.0 = Debug|Win32 | ||
{7E86CA02-8999-4B76-BD2D-2B5ED8CA008E}.Release|x64.ActiveCfg = Release|x64 | ||
{7E86CA02-8999-4B76-BD2D-2B5ED8CA008E}.Release|x64.Build.0 = Release|x64 | ||
{7E86CA02-8999-4B76-BD2D-2B5ED8CA008E}.Release|x86.ActiveCfg = Release|Win32 | ||
{7E86CA02-8999-4B76-BD2D-2B5ED8CA008E}.Release|x86.Build.0 = Release|Win32 | ||
EndGlobalSection | ||
GlobalSection(SolutionProperties) = preSolution | ||
HideSolutionNode = FALSE | ||
EndGlobalSection | ||
GlobalSection(ExtensibilityGlobals) = postSolution | ||
SolutionGuid = {E7A7EE05-632C-4CD3-8B81-6B22D76E83D5} | ||
EndGlobalSection | ||
EndGlobal |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,35 @@ | ||
#include "stdafx.h" | ||
#include "AssetManager.h" | ||
|
||
namespace EnglishEducator | ||
{ | ||
void AssetManager::LoadTexture(std::string name, std::string fileName) | ||
{ | ||
sf::Texture tex; | ||
|
||
if (tex.loadFromFile(fileName)) | ||
{ | ||
this->_textures[name] = tex; | ||
} | ||
} | ||
|
||
sf::Texture &AssetManager::GetTexture(std::string name) | ||
{ | ||
return this->_textures.at(name); | ||
} | ||
|
||
void AssetManager::LoadFont(std::string name, std::string fileName) | ||
{ | ||
sf::Font font; | ||
|
||
if (font.loadFromFile(fileName)) | ||
{ | ||
this->_fonts[name] = font; | ||
} | ||
} | ||
|
||
sf::Font &AssetManager::GetFont(std::string name) | ||
{ | ||
return this->_fonts.at(name); | ||
} | ||
} |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,27 @@ | ||
#pragma once | ||
|
||
#include <map> | ||
|
||
#include <SFML/Graphics.hpp> | ||
|
||
namespace EnglishEducator | ||
{ | ||
class AssetManager | ||
{ | ||
public: | ||
AssetManager() {} | ||
~AssetManager() {} | ||
|
||
void LoadTexture(std::string name, std::string fileName); | ||
sf::Texture &GetTexture(std::string name); | ||
|
||
void LoadFont(std::string name, std::string fileName); | ||
sf::Font &GetFont(std::string name); | ||
|
||
private: | ||
std::map<std::string, sf::Texture> _textures; | ||
std::map<std::string, sf::Font> _fonts; | ||
}; | ||
} | ||
|
||
|
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,85 @@ | ||
#pragma once | ||
|
||
#define SCREEN_WIDTH 1200 | ||
#define SCREEN_HEIGHT 800 | ||
|
||
#define SPLASH_STATE_SHOW_TIME 7.5 | ||
#define TEXT_APPEARANCE_TIME 100 | ||
#define BACKGROUND_CHANGE_TIME 100 | ||
|
||
#define SPLASH_SCENE_BACKGROUND_FILEPATH "Resources/res/Splash Background.png" | ||
#define MAIN_MENU_BACKGROUND_FILEPATH "Resources/res/Menu/Main Menu Background.png" | ||
#define GAME_BACKGROUND_FILEPATH "Resources/res/Menu/Gameplay_Background.png" | ||
|
||
// Main Menu Buttons | ||
#define GAME_TITLE_FILEPATH "Resources/res/title.png" | ||
#define PLAY_BUTTON_FILEPATH "Resources/res/Menu/Play.png" | ||
#define QUIT_BUTTON_FILEPATH "Resources/res/Menu/Quit.png" | ||
|
||
// Start Menu Background and Buttons | ||
#define START_MENU_BUTTON_BACKGROUND_FILEPATH "Resources/res/Menu/Main Menu Sprite Background.png" | ||
#define START_MENU_GRAMMAR_BUTTON_FILEPATH "Resources/res/Menu/Start Menu/GrammarExercises.png" | ||
#define START_MENU_VOCABULARY_BUTTON_FILEPATH "Resources/res/Menu/Start Menu/VocabularyExercises.png" | ||
#define START_MENU_OLYMPIAD_BUTTON_FILEPATH "Resources/res/Menu/Start Menu/Olympiad.png" | ||
|
||
#define LAND_FILEPATH "Resources/res/Land.png" | ||
|
||
#define STICK_FRAME_1_FILEPATH "Resources/res/Characters/Main-1.png" | ||
#define STICK_FRAME_2_FILEPATH "Resources/res/Characters/Main-2.png" | ||
#define STICK_FRAME_3_FILEPATH "Resources/res/Characters/Main-3.png" | ||
#define STICK_FRAME_4_FILEPATH "Resources/res/Characters/Main-4.png" | ||
|
||
// Teacher Frames | ||
#define TEACHER_FRAME_1_FILEPATH "Resources/res/Characters/EllenBaker/EllenBaker1.png" | ||
#define TEACHER_FRAME_2_FILEPATH "Resources/res/Characters/EllenBaker/EllenBaker2.png" | ||
#define TEACHER_FRAME_3_FILEPATH "Resources/res/Characters/EllenBaker/EllenBaker3.png" | ||
#define TEACHER_FRAME_4_FILEPATH "Resources/res/Characters/EllenBaker/EllenBaker4.png" | ||
#define TEACHER_FRAME_5_FILEPATH "Resources/res/Characters/EllenBaker/EllenBaker5.png" | ||
#define TEACHER_FRAME_6_FILEPATH "Resources/res/Characters/EllenBaker/EllenBaker6.png" | ||
#define TEACHER_FRAME_7_FILEPATH "Resources/res/Characters/EllenBaker/EllenBaker7.png" | ||
#define TEACHER_FRAME_8_FILEPATH "Resources/res/Characters/EllenBaker/EllenBaker8.png" | ||
#define TEACHER_FRAME_9_FILEPATH "Resources/res/Characters/EllenBaker/EllenBaker9.png" | ||
#define TEXT_BOX_FILEPATH "Resources/res/Characters/EllenBaker/Text Box.png" | ||
|
||
// Topic Sprites | ||
#define SIMPLE_PRESENT_FILEPATH "Resources/res/Characters/EllenBaker/Topics/Simple Present.png" | ||
#define SIMPLE_PRESENT_2_FILEPATH "Resources/res/Characters/EllenBaker/Topics/Simple Present 2.png" | ||
#define SIMPLE_PAST_FILEPATH "Resources/res/Characters/EllenBaker/Topics/Simple Past.png" | ||
#define SIMPLE_PAST_2_FILEPATH "Resources/res/Characters/EllenBaker/Topics/Simple Past 2.png" | ||
#define SIMPLE_FUTURE_FILEPATH "Resources/res/Characters/EllenBaker/Topics/Simple Future.png" | ||
#define FUTURE_CONTINUOUS_FILEPATH "Resources/res/Characters/EllenBaker/Topics/Future Continuous.png" | ||
|
||
// Random Sprites | ||
#define ANSWER_TEXTURE_FILEPATH "Resources/res/QandA/Answer.png" | ||
|
||
#define TEACHER_ANIMATION_DURATION 0.20 | ||
|
||
// Fonts | ||
#define FLAPPY_FONT_FILEPATH "Resources/fonts/FlappyFont.ttf" | ||
#define KGHAPPY_FONT_FILEPATH "Resources/fonts/KGHAPPY.ttf" | ||
#define WUNDERLAND_FONT_FILEPATH "Resources/fonts/Im Wunderland Italic.otf" | ||
#define SUGAR_FONT_FILEPATH "Resources/fonts/No Added Sugar.otf" | ||
|
||
#define ANSWER_CHARACTER_SIZE 24 | ||
|
||
#define MAIN_CHARACTER_STATE_STILL 1 | ||
#define MAIN_CHARACTER_STATE_WALKING 2 | ||
#define MAIN_CHARACTER_STATE_RUNNING 3 | ||
|
||
enum GrammarStates | ||
{ | ||
eNone, | ||
eSimplePresent, | ||
eSimplePresent2, | ||
eSimplePast, | ||
eSimplePast2, | ||
eSimpleFuture, | ||
eFutureContinuous | ||
}; | ||
|
||
enum GameStates | ||
{ | ||
eReady, | ||
ePlaying, | ||
eGameOver | ||
}; |
Binary file not shown.
Binary file not shown.
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,42 @@ | ||
c:\users\dell\source\repos\sonar\sonar\debug\vc141.pdb | ||
c:\users\dell\source\repos\sonar\sonar\debug\vc141.idb | ||
c:\users\dell\source\repos\sonar\sonar\debug\land.obj | ||
c:\users\dell\source\repos\sonar\sonar\debug\pipe.obj | ||
c:\users\dell\source\repos\sonar\sonar\debug\collision.obj | ||
c:\users\dell\source\repos\game\sonar\debug\sonar.pch | ||
c:\users\dell\source\repos\game\sonar\debug\vc141.pdb | ||
c:\users\dell\source\repos\game\sonar\debug\vc141.idb | ||
c:\users\dell\source\repos\game\sonar\debug\stdafx.obj | ||
c:\users\dell\source\repos\game\sonar\debug\assetmanager.obj | ||
c:\users\dell\source\repos\game\sonar\debug\ellenbaker.obj | ||
c:\users\dell\source\repos\game\sonar\debug\game.obj | ||
c:\users\dell\source\repos\game\sonar\debug\gameplaystartmenu.obj | ||
c:\users\dell\source\repos\game\sonar\debug\gamestate.obj | ||
c:\users\dell\source\repos\game\sonar\debug\grammarstate.obj | ||
c:\users\dell\source\repos\game\sonar\debug\inputmanager.obj | ||
c:\users\dell\source\repos\game\sonar\debug\mainmenustate.obj | ||
c:\users\dell\source\repos\game\sonar\debug\qanda.obj | ||
c:\users\dell\source\repos\game\sonar\debug\englisheducator.obj | ||
c:\users\dell\source\repos\game\sonar\debug\splashstate.obj | ||
c:\users\dell\source\repos\game\sonar\debug\statemachine.obj | ||
c:\users\dell\source\repos\sonar\debug\sonar.exe | ||
c:\users\dell\source\repos\sonar\debug\sonar.ilk | ||
c:\users\dell\source\repos\sonar\debug\sonar.pdb | ||
c:\users\dell\source\repos\game\debug\sonar.exe | ||
c:\users\dell\source\repos\game\debug\sonar.ilk | ||
c:\users\dell\source\repos\game\debug\sonar.pdb | ||
c:\users\dell\source\repos\game\sonar\debug\bird.obj | ||
c:\users\dell\source\repos\game\sonar\debug\collision.obj | ||
c:\users\dell\source\repos\game\sonar\debug\flash.obj | ||
c:\users\dell\source\repos\game\sonar\debug\gameoverstate.obj | ||
c:\users\dell\source\repos\game\sonar\debug\hud.obj | ||
c:\users\dell\source\repos\game\sonar\debug\land.obj | ||
c:\users\dell\source\repos\game\sonar\debug\maincharacter.obj | ||
c:\users\dell\source\repos\game\sonar\debug\pipe.obj | ||
c:\users\dell\source\repos\game\sonar\debug\sonar.obj | ||
c:\users\dell\source\repos\game\sonar\debug\sonar.tlog\cl.command.1.tlog | ||
c:\users\dell\source\repos\game\sonar\debug\sonar.tlog\cl.read.1.tlog | ||
c:\users\dell\source\repos\game\sonar\debug\sonar.tlog\cl.write.1.tlog | ||
c:\users\dell\source\repos\game\sonar\debug\sonar.tlog\link.command.1.tlog | ||
c:\users\dell\source\repos\game\sonar\debug\sonar.tlog\link.read.1.tlog | ||
c:\users\dell\source\repos\game\sonar\debug\sonar.tlog\link.write.1.tlog |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,39 @@ | ||
stdafx.cpp | ||
StateMachine.cpp | ||
SplashState.cpp | ||
c:\users\dell\source\repos\game\englisheducator\game.h(28): warning C4305: 'initializing': truncation from 'double' to 'const float' | ||
c:\users\dell\source\repos\game\englisheducator\splashstate.cpp(34): warning C4244: 'argument': conversion from 'unsigned int' to 'float', possible loss of data | ||
c:\users\dell\source\repos\game\englisheducator\splashstate.cpp(33): warning C4244: 'argument': conversion from 'unsigned int' to 'float', possible loss of data | ||
c:\users\dell\source\repos\game\englisheducator\splashstate.cpp(63): warning C4244: '+=': conversion from 'float' to 'int', possible loss of data | ||
c:\users\dell\source\repos\game\englisheducator\splashstate.cpp(78): warning C4244: '-=': conversion from 'float' to 'int', possible loss of data | ||
EnglishEducator.cpp | ||
c:\users\dell\source\repos\game\englisheducator\game.h(28): warning C4305: 'initializing': truncation from 'double' to 'const float' | ||
QandA.cpp | ||
c:\users\dell\source\repos\game\englisheducator\game.h(28): warning C4305: 'initializing': truncation from 'double' to 'const float' | ||
MainMenuState.cpp | ||
c:\users\dell\source\repos\game\englisheducator\game.h(28): warning C4305: 'initializing': truncation from 'double' to 'const float' | ||
InputManager.cpp | ||
c:\users\dell\source\repos\game\englisheducator\inputmanager.cpp(15): warning C4244: 'argument': conversion from 'float' to 'int', possible loss of data | ||
c:\users\dell\source\repos\game\englisheducator\inputmanager.cpp(14): warning C4244: 'argument': conversion from 'float' to 'int', possible loss of data | ||
c:\users\dell\source\repos\game\englisheducator\inputmanager.cpp(13): warning C4244: 'argument': conversion from 'const float' to 'int', possible loss of data | ||
c:\users\dell\source\repos\game\englisheducator\inputmanager.cpp(12): warning C4244: 'argument': conversion from 'const float' to 'int', possible loss of data | ||
GrammarState.cpp | ||
c:\users\dell\source\repos\game\englisheducator\game.h(28): warning C4305: 'initializing': truncation from 'double' to 'const float' | ||
GameState.cpp | ||
c:\users\dell\source\repos\game\englisheducator\game.h(28): warning C4305: 'initializing': truncation from 'double' to 'const float' | ||
GamePlayStartMenu.cpp | ||
c:\users\dell\source\repos\game\englisheducator\game.h(28): warning C4305: 'initializing': truncation from 'double' to 'const float' | ||
c:\users\dell\source\repos\game\englisheducator\gameplaystartmenu.cpp(23): warning C4244: 'argument': conversion from 'double' to 'float', possible loss of data | ||
c:\users\dell\source\repos\game\englisheducator\gameplaystartmenu.cpp(29): warning C4244: 'argument': conversion from 'double' to 'float', possible loss of data | ||
Game.cpp | ||
c:\users\dell\source\repos\game\englisheducator\game.h(28): warning C4305: 'initializing': truncation from 'double' to 'const float' | ||
c:\users\dell\source\repos\game\englisheducator\game.cpp(10): warning C4244: 'argument': conversion from 'time_t' to 'unsigned int', possible loss of data | ||
EllenBaker.cpp | ||
c:\users\dell\source\repos\game\englisheducator\game.h(28): warning C4305: 'initializing': truncation from 'double' to 'const float' | ||
c:\users\dell\source\repos\game\englisheducator\ellenbaker.cpp(54): warning C4244: 'argument': conversion from 'unsigned int' to 'float', possible loss of data | ||
c:\users\dell\source\repos\game\englisheducator\ellenbaker.cpp(53): warning C4244: 'argument': conversion from 'unsigned int' to 'float', possible loss of data | ||
c:\users\dell\source\repos\game\englisheducator\ellenbaker.cpp(63): warning C4244: 'argument': conversion from 'unsigned int' to 'float', possible loss of data | ||
c:\users\dell\source\repos\game\englisheducator\ellenbaker.cpp(62): warning C4244: 'argument': conversion from 'unsigned int' to 'float', possible loss of data | ||
AssetManager.cpp | ||
Generating Code... | ||
EnglishEducator.vcxproj -> C:\Users\Dell\source\repos\Game\Debug\EnglishEducator.exe |
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
2 changes: 2 additions & 0 deletions
2
EnglishEducator/Debug/EnglishEducator.tlog/EnglishEducator.lastbuildstate
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,2 @@ | ||
#TargetFrameworkVersion=v4.0:PlatformToolSet=v141:EnableManagedIncrementalBuild=false:VCToolArchitecture=Native32Bit:WindowsTargetPlatformVersion=10.0.16299.0 | ||
Debug|Win32|C:\Users\Dell\source\repos\Game\| |
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,39 @@ | ||
stdafx.cpp | ||
StateMachine.cpp | ||
SplashState.cpp | ||
c:\users\dell\source\repos\game\sonar\game.h(28): warning C4305: 'initializing': truncation from 'double' to 'const float' | ||
c:\users\dell\source\repos\game\sonar\splashstate.cpp(34): warning C4244: 'argument': conversion from 'unsigned int' to 'float', possible loss of data | ||
c:\users\dell\source\repos\game\sonar\splashstate.cpp(33): warning C4244: 'argument': conversion from 'unsigned int' to 'float', possible loss of data | ||
c:\users\dell\source\repos\game\sonar\splashstate.cpp(63): warning C4244: '+=': conversion from 'float' to 'int', possible loss of data | ||
c:\users\dell\source\repos\game\sonar\splashstate.cpp(78): warning C4244: '-=': conversion from 'float' to 'int', possible loss of data | ||
EnglishEducator.cpp | ||
c:\users\dell\source\repos\game\sonar\game.h(28): warning C4305: 'initializing': truncation from 'double' to 'const float' | ||
QandA.cpp | ||
c:\users\dell\source\repos\game\sonar\game.h(28): warning C4305: 'initializing': truncation from 'double' to 'const float' | ||
MainMenuState.cpp | ||
c:\users\dell\source\repos\game\sonar\game.h(28): warning C4305: 'initializing': truncation from 'double' to 'const float' | ||
InputManager.cpp | ||
c:\users\dell\source\repos\game\sonar\inputmanager.cpp(15): warning C4244: 'argument': conversion from 'float' to 'int', possible loss of data | ||
c:\users\dell\source\repos\game\sonar\inputmanager.cpp(14): warning C4244: 'argument': conversion from 'float' to 'int', possible loss of data | ||
c:\users\dell\source\repos\game\sonar\inputmanager.cpp(13): warning C4244: 'argument': conversion from 'const float' to 'int', possible loss of data | ||
c:\users\dell\source\repos\game\sonar\inputmanager.cpp(12): warning C4244: 'argument': conversion from 'const float' to 'int', possible loss of data | ||
GrammarState.cpp | ||
c:\users\dell\source\repos\game\sonar\game.h(28): warning C4305: 'initializing': truncation from 'double' to 'const float' | ||
GameState.cpp | ||
c:\users\dell\source\repos\game\sonar\game.h(28): warning C4305: 'initializing': truncation from 'double' to 'const float' | ||
GamePlayStartMenu.cpp | ||
c:\users\dell\source\repos\game\sonar\game.h(28): warning C4305: 'initializing': truncation from 'double' to 'const float' | ||
c:\users\dell\source\repos\game\sonar\gameplaystartmenu.cpp(23): warning C4244: 'argument': conversion from 'double' to 'float', possible loss of data | ||
c:\users\dell\source\repos\game\sonar\gameplaystartmenu.cpp(29): warning C4244: 'argument': conversion from 'double' to 'float', possible loss of data | ||
Game.cpp | ||
c:\users\dell\source\repos\game\sonar\game.h(28): warning C4305: 'initializing': truncation from 'double' to 'const float' | ||
c:\users\dell\source\repos\game\sonar\game.cpp(10): warning C4244: 'argument': conversion from 'time_t' to 'unsigned int', possible loss of data | ||
EllenBaker.cpp | ||
c:\users\dell\source\repos\game\sonar\game.h(28): warning C4305: 'initializing': truncation from 'double' to 'const float' | ||
c:\users\dell\source\repos\game\sonar\ellenbaker.cpp(54): warning C4244: 'argument': conversion from 'unsigned int' to 'float', possible loss of data | ||
c:\users\dell\source\repos\game\sonar\ellenbaker.cpp(53): warning C4244: 'argument': conversion from 'unsigned int' to 'float', possible loss of data | ||
c:\users\dell\source\repos\game\sonar\ellenbaker.cpp(63): warning C4244: 'argument': conversion from 'unsigned int' to 'float', possible loss of data | ||
c:\users\dell\source\repos\game\sonar\ellenbaker.cpp(62): warning C4244: 'argument': conversion from 'unsigned int' to 'float', possible loss of data | ||
AssetManager.cpp | ||
Generating Code... | ||
Sonar.vcxproj -> C:\Users\Dell\source\repos\Game\Debug\EnglishEducator.exe |
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Oops, something went wrong.