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Code for the paper "Neural MMO: A Massively Multiagent Game Environment for Training and Evaluating Intelligent Agents"
TypeDB: the polymorphic database powered by types
A token field is a type of text field that can convert text into tokens that are easy to select and manipulate similar to ios Mail app.
List tree data souce to display hierachical data structures in lists-like way. It's UI agnostic, just like view-model and doesn't depend on UI framework
macOS demo project of a workaround to create a drag and drop editable, tree like list view using 100% SwiftUI components.
A modern-ish NSBrowser-style control allowing complex row views (macOS, Swift). Compatible back to macOS 10.11
A SwiftUI library for creating and interacting with an infinite grid.
A compact, efficient Prolog interpreter written in plain-old C.
Yoga is an embeddable layout engine targeting web standards.
Calinou / awesome-godot
Forked from godotengine/awesome-godotA curated list of free/libre plugins, scripts and add-ons for Godot
Trello inspired kanban board made with the Godot Engine and GDScript, with a real-time collaborative backend (Elixir and Phoenix Channels) and a local backend for offline usage (Godot Custom Resour…
A simple character creator for Godot 4
A framework for real-time deformations with coupled skinning cages and skeletons
A generic programming header only C++ library for processing polygonal and polyhedral meshes
Yocto/GL: Tiny C++ Libraries for Data-Driven Physically-based Graphics
HexBox is an intuitive modeling method and interactive tool for creating and editing hexahedral meshes. Hexbox brings the major and widely validated surface modeling paradigm of surface box modelin…
A very simple sketch-based 3D modeling system built with the help of 3DBiCar and RaBit.
Official PyTorch implementation of StyleGAN3
This repository includes the related code of RaBit.
Parametric 2D and 3D modeler written in pure javascript
Microtome / sculpt_ng
Forked from stephomi/sculptglContinuation of SculptGL