This repository was made for developers who would like to study different graphical programming APIs, like Kronos OpenGL, Vulkan, Microsoft DirectX, Apple Metal and different versions of that APIs.
All system related code will be implemented with using GLFW library, with C++ language to make it possible fully concentrate on the graphical API.
Here you may find source samples for:
Important remark:
Code samples for OpenGL 2.1 (OpenGL Fixed Functional Pipeline) and DirectX 9 are partially using source code of Kevin Harris made for CodeSampler.com (site doesn't work anymore)