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Source.cpp | ||
opencv_world440.lib(opencv_world440.dll) : fatal error LNK1112: тип компьютера модуля "x64" конфликтует с типом целевого компьютера "x86" |
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PlatformToolSet=v142:VCToolArchitecture=Native32Bit:VCToolsVersion=14.26.28801:TargetPlatformVersion=10.0.18362.0: | ||
Debug|Win32|C:\repos\PlayGround\| |
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�� |
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<?xml version="1.0" encoding="utf-8"?> | ||
<Project DefaultTargets="Build" xmlns="https://schemas.microsoft.com/developer/msbuild/2003"> | ||
<ItemGroup Label="ProjectConfigurations"> | ||
<ProjectConfiguration Include="Debug|Win32"> | ||
<Configuration>Debug</Configuration> | ||
<Platform>Win32</Platform> | ||
</ProjectConfiguration> | ||
<ProjectConfiguration Include="Release|Win32"> | ||
<Configuration>Release</Configuration> | ||
<Platform>Win32</Platform> | ||
</ProjectConfiguration> | ||
<ProjectConfiguration Include="Debug|x64"> | ||
<Configuration>Debug</Configuration> | ||
<Platform>x64</Platform> | ||
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<ProjectConfiguration Include="Release|x64"> | ||
<Configuration>Release</Configuration> | ||
<Platform>x64</Platform> | ||
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<VCProjectVersion>16.0</VCProjectVersion> | ||
<Keyword>Win32Proj</Keyword> | ||
<ProjectGuid>{c32901a1-6efe-44a7-a2b4-0f879cc36d38}</ProjectGuid> | ||
<RootNamespace>PlayGround</RootNamespace> | ||
<WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion> | ||
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<CharacterSet>Unicode</CharacterSet> | ||
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration"> | ||
<ConfigurationType>Application</ConfigurationType> | ||
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<CharacterSet>Unicode</CharacterSet> | ||
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration"> | ||
<ConfigurationType>Application</ConfigurationType> | ||
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<?xml version="1.0" encoding="utf-8"?> | ||
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<?xml version="1.0" encoding="utf-8"?> | ||
<Project ToolsVersion="Current" xmlns="https://schemas.microsoft.com/developer/msbuild/2003"> | ||
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#include<opencv2/opencv.hpp> | ||
#include <iostream> | ||
#include <sstream> | ||
#include <opencv2/imgcodecs.hpp> | ||
#include <opencv2/imgproc.hpp> | ||
#include <opencv2/videoio.hpp> | ||
#include <opencv2/highgui.hpp> | ||
#include <opencv2/video.hpp> | ||
#include <opencv2/core.hpp> | ||
#include <opencv2/imgproc/imgproc.hpp> | ||
#include <opencv2/highgui/highgui.hpp> | ||
#include <opencv2/video/background_segm.hpp> | ||
#include <string> | ||
#include <fstream> | ||
|
||
using namespace std; | ||
using namespace cv; | ||
|
||
inline bool exists_test(const std::string& name) { | ||
struct stat buffer; | ||
return (stat(name.c_str(), &buffer) == 0); | ||
} | ||
|
||
int main(int argc, char* argv[]) | ||
{ | ||
bool show = false; | ||
VideoCapture cap; | ||
if (exists_test("C:\\repos\\PlayGround\\PlayGround\\small.mp4")) { | ||
printf("FILE EXIST"); | ||
cap.open("C:\\case.mkv"); | ||
} | ||
|
||
//init MOG2 BackgroundSubstractor | ||
Ptr<BackgroundSubtractor> BackgroundSubstractor; | ||
BackgroundSubstractor = createBackgroundSubtractorMOG2().dynamicCast<BackgroundSubtractor>();; | ||
|
||
//make simple frame and MOG2 mask for frame | ||
Mat frame, MOGMask, foregroundImg, backgroundImage, BackgroundImg; | ||
|
||
int i_count = 0; | ||
while (true) { | ||
i_count++; | ||
cap >> frame; | ||
if (frame.empty()) | ||
break; | ||
|
||
//update the background model | ||
BackgroundSubstractor->apply(frame, MOGMask); | ||
|
||
GaussianBlur(MOGMask, MOGMask, Size(11, 11), 3.5, 3.5); | ||
threshold(MOGMask, MOGMask, 10, 255, THRESH_BINARY); | ||
|
||
//get the frame number and write it on the current frame | ||
rectangle(frame, cv::Point(10, 2), cv::Point(100, 20), | ||
cv::Scalar(255, 255, 255), -1); | ||
|
||
stringstream ss; | ||
ss << cap.get(CAP_PROP_POS_FRAMES); | ||
string frameNumberString = ss.str(); | ||
|
||
putText(frame, frameNumberString.c_str(), cv::Point(15, 15), | ||
FONT_HERSHEY_SIMPLEX, 0.5, cv::Scalar(0, 0, 0)); | ||
|
||
foregroundImg = Scalar::all(0); | ||
BackgroundImg = Scalar::all(0); | ||
frame.copyTo(foregroundImg, MOGMask); | ||
|
||
backgroundImage = 255 - MOGMask; | ||
frame.copyTo(BackgroundImg, backgroundImage); | ||
|
||
if (show){ | ||
imshow("Frame", frame); | ||
imshow("BackGround", BackgroundImg); | ||
imshow("ForeGround", foregroundImg); | ||
imshow("MOG2 Mask", MOGMask); | ||
} | ||
|
||
|
||
if (i_count != 1) { | ||
std::string counter = std::to_string(i_count); | ||
|
||
imwrite("C:/images/original/Frame" + counter + ".jpg", frame); | ||
imwrite("C:/images/background/Frame" + counter + ".jpg", BackgroundImg); | ||
imwrite("C:/images/foreground/Frame" + counter + ".jpg", foregroundImg); | ||
} | ||
|
||
int keyboard = waitKey(30); | ||
if (keyboard == 'q' || keyboard == 27) | ||
break; | ||
} | ||
|
||
return 0; | ||
} |