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  • Zürich, Switzerland

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  1. stable-crochet stable-crochet Public

    A C++ / libigl implementation of two methods tackling the inverse design problem for crochet.

    C++

  2. projective-dynamics-2022 projective-dynamics-2022 Public

    Forked from pratyai/projective-dynamics-2022

    An implementation of cloth simulation using projective dynamics. Written in Python. Created as the final project of the Physically-Based Simulation in Computer Graphics course at ETH Zürich the fal…

    Python

  3. unity-implicit-surface-rendering unity-implicit-surface-rendering Public

    A set of shader blueprints and tools that allow users to create and render implicit surfaces in Unity.

    GLSL 3 2

  4. stereographic-projection-experience stereographic-projection-experience Public

    A Unity game experience that interactively guides a player through the construction and exploration of Möbius transformations using stereographic projection.

    C#

  5. GCIEL/VMM-Ruled-Surfaces-Experience GCIEL/VMM-Ruled-Surfaces-Experience Public

    VR experience developed to illustrate the mathematical concept of ruled surfaces and their physical construction out of strings and wire.

    C#

  6. GCIEL/VMM-Curvature-Experience GCIEL/VMM-Curvature-Experience Public

    VR experience developed to illustrate the special curvature properties of quadric surfaces.

    C#