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Radioactive donut

Short description

2016 winter semester Computer Graphics course project. Game was implemented in C using OpelGL 1.* (fixed pipeline).

Goal of the game is to protect atoms using shields, from radioactive beams emitted by the donut. Radiation 'ejects' electrons from their orbit and harms the atom. When atom losses all its electrons it becomes radioactive and starts complicating player's defence by emitting various negative effects (slow player down, reduce his range...).

Build:

make inside src directory.

Usage:

./radioactive_donut after build.

Controls:

To start, move the player!

Key Description
W,A,S,D move player
P pause game
space 'jetpack'
mouse move rotate the player
mouse scroll adjust target length
left click put shield

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