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An (unfinished) attempt at making a plattform game where you are a fire.

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FireGame

An (unfinished) attempt at making a plattform game where you are a fire and have to move on burnable material.

Screenshot

Credits

  • Torb Lunde Miranda: Concept, programming
  • Ingrid Kjensli Moe: Concept, level design, art
  • Simon Matthew Jones-Tyridal: Soundtrack

Instructions for OS X

Note: these instructions havn't been tested for many years.

1. Open the project using IntelliJ

  • Install it if you don’t have it

2. Add processing to the project module from global libraries

  • Install Processing if you don’t have it.
  • Go to File -> Project Structure -> Global Libraries
  • If ‘core’ library from processing is not in the list you need to add it. Plus icon -> Java. Browse to /Applications/Processing.app/Contents/Java/core/library/core.jar.
  • Right click ‘core’ -> Add to modules -> Select Fire game -> Ok.

3. Add minim (sound) libraries to the project module from global libraries.

  • Go to File -> Project Structure -> Global Libraries
  • If minim libraries is not in the list you need to add it (it is one entry that includes many classes). Plus icon -> Java. Browse to /Applications/Processing.app/Contents/Java/modes/java/libraries/minim/library/ and select all the *.jar files in that directory. Click ok.
  • Right click ‘minim’ -> Add to module -> Select Fire Game -> Ok.

4. Set up Run configuration

Windowed

  • Beside the Run -> Edit configurations -> Plus icon -> Application.
  • Give it a name like "Run"
  • Choose "Main" in main Class.
  • Write "Main" in program arguments

Full screen

  • Same as above, but…
  • Write "--present Main" in program arguments

5. Hit play!

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An (unfinished) attempt at making a plattform game where you are a fire.

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