urp
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Some custom lighting functions/sub-graphs for Shader Graph, Universal Render Pipeline
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Sep 23, 2024 - HLSL
Geometry/Multi-Pass Shell-based Fur shader for Unity's URP (Universal Render Pipeline). Based on hecomi's UnityFurURP Repository.
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Aug 28, 2024 - HLSL
Refraction shader graph for Unity's URP (Universal Render Pipeline). Based on HDRP's Screen Space Refraction.
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Aug 8, 2023 - HLSL
Part 1 of a series explaining how to make Metaball particles in Unity using URP and Shader Graph.
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Mar 5, 2021 - HLSL
Part 3 of a series explaining how to make Metaball particles in Unity using URP and Shader Graph.
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May 26, 2021 - HLSL
Dissolve effect by camera distance in Unity. Works with URP.
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Apr 18, 2022 - HLSL
Part 2 of a series explaining how to make Metaball particles in Unity using URP and Shader Graph.
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Mar 6, 2021 - HLSL
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