A very simple Unity-based tool to switch .png image channels from ABGR format to RGBA. Created to be used on normal maps found in certain games developed by Telltale (Seasons 1-3 of TWD, for example) for the purpose of editing or extracting.
c-sharp
unity3d
bump-maps
telltale
rgba-color
telltale-games
normal-maps
texture-channels
image-channels
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Updated
Jan 25, 2024 - ASP.NET