A C++ library and collection of tools that aims to make modding games in the Sonic the Hedgehog franchise easier.
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Updated
Aug 14, 2024 - C++
A C++ library and collection of tools that aims to make modding games in the Sonic the Hedgehog franchise easier.
DashEngine is a Sonic Engine/Framework for Unreal Engine 4
A port of the Sonic CD 2011 decompilation to the 3DS.
Open source recreation of original Sonic The Hedgehog 1991 game on C++ programming language.
Another Nintendo 3DS port of the Sonic CD (2011) Decompilation
Sonic the Hedgehog sprite editor, portable clone of Xenowhirl's SonMapEd.
Level editor for Sonic The Hedgehog ROMs, inspired by Brett Kosinski's level editor of the same name
Library for reading and writing the assets of Mega Drive Sonic the Hedgehog games.
Tech Demo of Sonic the Hedgehog, made with C++ using SFML, made in the Summer of 2019 (had 1 week to finish), currently on the side trying to re-vamp it a little when I'm free.
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