Resource-based, Declarative task-Graphs for Parallel, Event-driven Scheduling 🍇
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Updated
Jul 29, 2024 - C++
Resource-based, Declarative task-Graphs for Parallel, Event-driven Scheduling 🍇
An RAII garbage-collection system in standard C++
multi platform game engine
Various flavored solutions to the Dining Philosophers problem.
Human Resource Management System automation using Qt 5.1.2
Simple filesystem for your application
Code for simulations in IEEE TNSE article "To Compute or not to Compute? Adaptive Smart Sensing in Resource-Constrained Edge Computing" by L. Ballotta, G. Peserico, F. Zanini, and P. Dini.
XiTAO is a lightweight layer built on top of modern C++ features with the goals of being low-overhead and serving as a development platform for testing scheduling and resource management algorithms.
Easy-To-Use Linux Power and Resource Consumption Monitoring Library and Daemon. Monitors CPU, GPU, RAM, I/O, Network and the overall system
Helper Classes for 3D Graphic, Inputs Handling and Resources Management in C++
XiTAO is a lightweight layer built on top of modern C++ features with the goals of being low-overhead and serving as a development platform for testing scheduling and resource management algorithms.
This is a meta package grouping necessary components to manage physical resources of the Pr2 robot.
A collection of C++ helper methods and objects too small for their own repo
A basic library for implementing robot part resource management.
Resource Abstraction (AAMAS 2016)
Recursive template loader for simple loading any assets. Used for simple SFML games
This is a meta package grouping necessary components to manage physical resources of the Tiago robot.
This is a meta package grouping necessary components to manage physical resources of the Pepper robot.
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